Problems with domes and lighting outdoor scenes

So I'm getting pretty good lighting indoor scenes (particularly with ghost lights) but I'm still having problems lighting outdoor scenes. I've tried a number of products including Iray skies and HDRI.  When I try to light an aerial city scene, the sky is either overly dark or a washed out in a whitish blue haze. My figures look like plastic mannequins and there is a great deal of noise even when I crank the exposure up .  I've tried work arounds like Teradome and HDRI scenes but the result is the ground appearing as a backdrop. I've played with the tone-maping controls, enviroment controls with sun/sky only, finite dome, etc.  I've spent hours doing trial and error renders with no sucess.

I've had sucess using this for single characters, but it's not really feasible for city scenes (is there a way to turn the ground off?) 

https://www.daz3d.com/ultrahd-iray-hdri-with-dof-pines-beach

Any advice would be most appreciated

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