Symmetry question
I am trying to swap hand poses. I highlight one hand, press shift Y to bring up symmetry panel, and then accept. Then the hands look mangled.
I am using the G2 model that came with Daz3d
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test1.jpg
1600 x 900 - 255K
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test2.jpg
1600 x 900 - 294K
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test3.jpg
1600 x 900 - 260K
Comments
Had you used PoseControl sliders, rather than just the rotations on the bones? If so you need to use Bake Transforms, from the same menu, before using Symmetry.
Thanks.