How to change the 'zero point' of an object?

Hi all,

Second question for today.

When I create a new figure (for example a torus) DAZ uses a default "0 point" around which the object will rotate/translate.
In the case of the torus this is the center.
It can be usefull to have this point somewhere else.
For example if I would want to make a chain from torus rings, then it is handy to have the point on the torus material, such that if I rotate the link in the chain I do not have to translate it later on to bring it back to be inside the previous link.

Is there a way to change the position of the '0 point" ?

Cheers,

M

Comments

Sign In or Register to comment.