Can Carrara mimic Blender's Freestyle rendering
lifo25_802860f480
Posts: 0
Blender added the freestyle option of rendering to their package recently, I've been using it for a while now and I'm very impressed with how easy their process is. I like doing animation that looks cartoony, the term used is 2.5D.
However, C8.5 I see have puppeteer which seems to ease the animation process, does anybody know if it can render 2.5D like Blender?
Comments
I can't answer, but in case anyone is unfamiliar, this is what freestyle is: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Freestyle
It looks like what Gareth did on the last challenge.
If so, yes it's definitely possible using Yatoon and Yatoon2
get Daz Studio and do it for free !
get Daz Studio and do it for free !
I thought Yatoon was free.
Toon Pro from Digital Carver's Guild will also get similar results, I think they might be closer to the results than YaToon, but that is just my opinion.
OT: Does DCG ever have sales?
The problem that I ran into is that, if I buy one, I want them all. And I just cannot do that. But I do aim to collect them all eventually. The hardest part becomes which to get first! But for the OP, it becomes clear that Toon! Pro would be the perfect place to start, and then delving deeper with Enhance C, Shader OPs 1 & 2 might be a good collection path - depending, of course, on where she wants to go with Carrara and how much Toon! Pro gives her in her effort. Possibly Shaders Plus lighting models? The decision gets hard because, like I say... get one and you feel the need for another. Man I wish I wouldn't have bought those darned D&D minis! lol
Terrain Tools and Ground control are certainly on my 'want' list... but again, so are Anything Goos and Anything Grows. Argh... "If I had a million dollars!" :ahhh:
On a side note, the Visual Style and Manga Style shaders are on sale right now (for DS, not Carrara, sorry, I should've added that):
http://www.daz3d.com/visual-style-shaders
http://www.daz3d.com/manga-style-shaders
I've seen some good results with these.
There is also a geometry shell outline freebie to go with it here: http://www.daz3d.com/forums/discussion/10961/
thanks for the feedback guys.
I got some good leads to follow up on based on your replies.
I took a look at DAZ and found some document on how to do toon rendering. I must say ...it doesn't appear to be as simple as Blender's plug in. So I'll look at the other 2 options mentioned here.
BTW, I've been playing around with puppeteer in Carrara 8.0 and I have a quick question. I added the pose in the control chart and recorded the animation. When I start the playback I noticed some jerking between pose and found yes ...that was correct...it actually was me jerking the mouse as I moved from pose to pose.
And so it dawned on me that this is somewhat depended on your mouse action in moving between poses. There may be times when you do want this control...and times when you don't. If you want to have more precision moving from pose to pose, is there a way to do this?
Also, is there a PDF user guide for version 8 that added this feature? All I can find is version 6 ...in my system and version 7 when I go online.
Thanks.