Hexagon cursor ghosting in UV tools
mid_knight
Posts: 13
I'm having a huge problem with cursor ghosting. If i select the UV tools like pinch or soften, as soon as the roung cursor passes over the mesh is starts leaving a trail of circles. It's basically impossible to use these tools. How can I stop this? The example has symetry on, but turning it off doesn't help either.
ghosting example.PNG
1M
Comments
This is a known problem which is easily fixed, all you have to do is turn off Local Redraw in your preferences - Edit, Preference Editor, Advanced, 3D Display and untick the box.
Thank you! I tried searching for a solution but perhaps I was t hitting the right key words. Thank you again. These tools are useful and it was real frustrating not being able to take advantage of them.