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© 2024 Daz Productions Inc. All Rights Reserved.
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Messing around with the clone on/off and all the other options in the properties tab can give you some interesting effects (not just copy & sup). The useful one I use in the Copy & support is the Centre option.
I find Hexagon3D the easiest modeling app I've ever tried. Followed by Wings3D & Silo3D.
IMHO it is much easier to model a spacecraft then a car.
Gary Millar at Geek At Play has some of the best free Hexagon tutorials on the web. Love his narration and style. Wish he did more as he seems to have moved on and away from Geek At Play.
I found Gary's tutorials. I'm going to go through them over the next week or so. I wish there were some specific to creating spaceships as that is my primary focus right now. I've only found 1 tutorial about creating a starfighter, but it's not free.
I sort of created a space ship yesterday, but it needs details (windows, panels, fins, sensors, etc) and I have no idea how to create material zones or textures yet. Kenmo, ever consider doing a tutorial? This is going to be a long journey if I stick with it.
Hexagon 2.5 - 3D Modeling A Bear Part 1 - YouTube (720p)
https://www.youtube.com/watch?v=3mnFfgKfjOg
Here is the first video of an 8 part video series, without sound, on how to make a bear.
I am feeling spaced out today, and tired, so if anyone already posted these videos sorry.
I was just looking for one Danny made on making a Rabbit with Hexagon (could not find it) but found this one by Lady Ninja - https://www.youtube.com/watch?v=cvVFYKjqbCs
I'm really comfortable with the box / vertex modeling tools in Hexagon. But I'd like to learn more about using the curves and surface modeling tools. Anyone know of some good tutorials that go over those sorts of modeling?
Johnny Bravo did one a while back I found useful - https://www.youtube.com/watch?v=lRm2x8aWHz8
I haven't played with the curve tools. Just the smooth botton is all. The key to any curved surface is the placement of three edges is all. Here's a draft video.
Found some of my old (10-13 years ago?) basic Hexagon tutorials stashed on an old external HDD. Definitely beginner type stuff. Trying to figure out where to stash them on the internet.
Also found a bunch of free more advanced tutorials (PDF, MOV, etc.) from old friends like Nate Owens, etujedi, JenGreenlees, Steve Couerl, Web Wyvern, Kagi, and others. Not sure about my rights to repost them though. I'd have to see if I could still contact them. Most of the tutorials were on the PoserPros (hey, anyone remember that DAZ website/store?) Hexagon forum or in the original DAZ Hexagon forum from back when I was the Hexagon Forum Moderator.
To add a picture you have to use the "Attach a file", then browse for your image, write something then click the "Post Comment" button.
There is a way of changing things so it displays the large image rather than making the user click on the thumbnail, Had to go and search for the solution (Info by Kitsumo) -
Once you've added the attachment, you can go back and edit your post and insert an image that links to the attached image. I don't know if that's the right way, but that's what I do.
On the third party stuff, you may want to see if they already have a YouTube channel or something that has those videos. For example Jen Greenlees may want to host the videos on her YouTube channel (YouTube link). At the very least, I would seek positive permission from the original authors before I posted something of theirs.
As for the ones you've made, YouTube might be a good choice or posting them on some other file hosting site may work as well. I'm not sure aobut what formats YouTube supports for uploads, if they are too old, it may not be worth the effort of trying to shoehorn them into that platform.
Tried the "Attach a file" and the upload kept locking up, didn't matter the file type (JPEG, PDF, BMP, etc.). I may need to try a differnt computer. I think all of my tutorials were screen shots saved into PDF or JPEG format.
I wouldn't post anything without contacting the original authors as stated (implied?) in my post. I was the original Hexagon forum Moderator here, so I know the rules and proper etiquette.
Sorry, did you try clicking the "Choose File" button ?
I also have trouble uploading images, I've always put it down to my slow internet speed :(
I do remember your original tutorials, CG Dreams (Danny) pops in now and again, have not heard from EZ or Jonny Bravo for a while.
Duh. I should have looked closer at who I was replying to. Of course you'd understand content ownership and fair use, BD. Sorry for implying you might not.
Someone should index all these links in the opening post for us newbies. Can anyone detail or direct me to a tutorial that just explains how to find and weld seams in Hexagon?
By welding seams do you mean the Average Weld tool (if not can you please post a screen grab of what you are trying to do), Jonny Bravo did a tutorial way back on making a threaded bolt, around the 2.30 mark
https://www.youtube.com/watch?v=4hcY5nhKJ6U
Thanks WDJ - Newer version of the Jonny Bravo bolt tut. HD and corrected audio.
https://www.youtube.com/watch?v=hKc1KfwGQzc
My last project is intended to be a replication of the Tholian Web spacesuit from the Original Star Trek, after my wife passes (I'm her full-time caregiver), and after I teach myself how to use Hexagon again.
My big problem will be the gloves. Does anyone know of a good tutorial for making 3D mesh gloves (preferably in Hexagon, but maybe I can learn enough from another mesh creator to translate)?
(I can highly recommend http://tos.trekcore.com/ for reference images for Star Trek. They are very high quality. Here's the link to the Tholian Web images, just as an example of the quality: http://tos.trekcore.com/hd/thumbnails.php?album=75)
Not sure if anyone has posted this before but I have just found it, its the videos which went with the Hexagon instructions from way-back-when -
https://www.daz3d.com/help/hexagon
Well, a year has nearly gone by since my wife passed away in January. I want to take a stab at doing some modeling the Tholian Web space suit, as previously stated.
However, I see that no one has offered any advice on modeling gloves in Hexagon. Or any other modeler. Since the last entry here is from a year and three quarters ago from Wee Dangerous John, I can safely assume that not only have the maintainers of Hexagon quit supporting it, so have a large number of its users.
This is disappointing, but not unexpected. I'm having a similar problem with Poser: the majority of new items being created are now for Daz Studio, even at Renderosity, the new owners of Poser.
Take care; may you live long, and prosper.
Sorry to hear about your lost Thalek.
I do not know of a tutorial on making a glove but Danny did do a 3 part video tutorial on making a hand, which I hope will help
Pt 1 - https://www.youtube.com/watch?v=FrANpbDkN9E&ab_channel=tecy
Pt 2 - https://www.youtube.com/watch?v=rS1B0nItai4&ab_channel=tecy
Pt 3 - https://www.youtube.com/watch?v=6r1Z_ahDrgY&ab_channel=tecy
I thought I would share my tutorials here, it seems like the best place to do it. I haven't made more since I've lost access to Hexagon (waiting for a Mac update). I have since switched to Blender. Maybe I will do some Blender tutorials. I plan on building a PC for rendering but also for hexagon specifically, as I still think it's one of the best modeling programs! Maybe more Hexagon tutorials on the horizon then...
Hexagon 3D Interface
https://youtu.be/6_G0VGyatLo
Low Poly Modeling in Hexagon
https://youtu.be/Eow7kC6ZKyc
Box Modeling in Hexagon - Part 1
https://youtu.be/g7zKfxDnYmc
Box Modeling in Hexagon - Part 2
https://youtu.be/gh9N3FvbPeY
Box Modeling in Hexagon - Part 3
https://youtu.be/noo7nd4uNfo
Hexagon Toolbox: Symmetry
https://youtu.be/5oNmw5Rdf04
Hexagon Toolbox: Snap & Align
https://youtu.be/uHx82WNBpHg
Thank you!
Thank you. I'm sorry I didn't check back sooner. Interest in the work waxes and wanes, I'm afraid. Did some experimental modeling of the helmet last night, and I again went a huntin' for tutorials.
And it's a pleasure to meet one of the Wee Dangerous Men; I've read works on them by their biographer, Sir Terry Pratchett.
And you're very probably right. After all, the primary difference between a hand and a glove is which one goes inside the other. Thanks again.
Thank you for your generosity. The manual has always been a little understrength, so the time people have spent on creating tutorials is greatly appreciated by the rest of us. I certainly appreciate them, as I am a mere dilettante and therefore a perpetual newbie. (Makes me useful as a beta tester, though, as I still do the dumb things that more experienced users don't, and programmers forget to defend against.)
GeekatPlay no longer has Hexagon Tutorials on their site. I've got a feeling that you now have to pay for them. It's a shame really, as I was hoping to get back into Hexagon (because Blender is just being... GRRRRRRRR ... Right now)..
Bravo to Arki and Esha!!!
I just bought these two collections. I started the Ultimate Guide to Creating Complex Outfits Bundle and this is the kind of thing I like. She's really laid back with a great personality and, she knows her stuff.
Instead of forcing your head to the pillow with heavy eyes, she doesn't bog anything down with tedium. She has a presentation to do and she does it in a very relaxed way that makes me want to just keep watching - especially since I'm learning stuff!!! :)
I'm not a total newbie when it comes to modeling, UV Mapping and making morphs - but that's not really what I do. So I'm not into it hardly at all - only when I need something that I don't have - just pop in, make some stuff, get back to animating stuff I bought at the store.
Modeling in Hexagon is quite different than Carrara, even though the same folks designed it. The similarities are everywhere, but the UI workflow is entirely different.
So I grabbed these courses to absorb where things are and how things work. Yep. It's working. Starting to feel right at home!
I also bought three from Esha. From what I've seen from Content Creation Mastery, I'm going to love these courses as well.
I'll vouch for @MaxHancock 's box model tutorials. They are bar none the best box model tutorials I've seen, and I've seen many!