Carrara Distorting Some Meshes?
None
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Is anyone else seeing this in C 8.5 ?
Seems to happen on clothing mainly, in the assembly room you can see where it looks like it is pulling things out of place, yet in the model room it looks fine.
You can see what I mean on the attached image (yes i know the pose look strange, another thing Carrara has issues with)
Doc1.png
1280 x 960 - 590K
Post edited by None on
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Wait a few day, that will disappear!
looks like it may be the pose doing it as I am seeing the same issue in Poser
It is surely possible to modify the polygons in the room modeling.
I don't think it's a Carrara issue.
as i said in my original post the mesh looks fine in the modeling room, if I use another pose I dont see this issue, nor do i see it in poser if I use a different pose, so I am leaning towards the pose doing something
If it is for an still image, you can move the polygons, if it is for an animation, it would be necessary to create morph targets for these polygons.
trying that atm