My first (well, six) venture into dress making...
Write Idea
Posts: 316
in Art Studio
Hello all,
So I decided to throw my hat into the clothing making circus (and hope to become a vendor not too shortly). Though, feedback always helps when starting a new trade. So the past couple of days I’ve been making garments to test things out and could use some feedback.
Below are six outfits with the same style (simple above the knee dress with gathered ruffles around the sleeves, neck, and bottom). I didn’t create the textures, just the garments.
So any feedback would be greatly appreciated!
Thanks so much!
D8888DED-CF83-4213-88C4-9100FFC50C95.png
300 x 648 - 133K
66143EF4-F625-4609-8EB4-8766A2BF1F45.png
300 x 648 - 131K
1F5A2C22-F484-41E1-97A9-1428C4B45AE9.png
300 x 648 - 128K
A5F6BBF4-9735-4D52-BED9-5522D3536A23.png
300 x 648 - 132K
7EA6AE42-2368-4110-9186-F33E4134AE4F.png
300 x 648 - 126K
52654CD6-1396-420C-838C-1DEB7BE511A1.png
300 x 648 - 130K
5567828A-DEC4-4E22-9EAD-B532593BCB61.png
300 x 648 - 129K
Comments
good start
Looking good! Nice variations too.
I quite like these. I especially love the draping of the back of the dress. Really nice!
It looks pretty good given the size of the images. What I'd like to see - what's very rare in a lot of clothing - is making it look real in closeups. The thickness of the fabric, hems, seams, binding and so on. A lot of it sees to be moving towards a sheet that you use dForce on. Move towards realism and you hook me.
Add some thickness to the item and it will look more realistic. I started making clothes that were just thin but people started to tell me they preferred a bit of thickness around necks, sleeves, armholes etc.
good luck in your venture.
Thanks everyone for the great and positive feedback!
@wilmap, you do great clothing! Thanks for all the freebies that you post!
I like the draping back!
The first 5 versions all have "armpit ruffles", which I don't think is a thing :)