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Comments
I agree, in the end it's all about the results. I have been using Daz for a very long time now, and struggled with getting results to look as realistic as possible. So for me, I see this as a means to an end.
I wanted to much
3 houres of rendering and not even 1% finished.
I just put too much stuff in this scene for inside and outside and now my 3060 12gb GPU is obviously at its limit.
Ghostlights don't help reducing render times, I've tried it.
But hey, it gives you an idea.
i dont think that scene shouldnt take more than 12GB vram. What is in the render frame looks like a fairly simple amount of geometry and textures, so i assume what is taking up vram is out of frame.
As to whether it is photoreal, I think it looks good because the assets are good quality, which is half the battle. I dont think this detracts from realism much, but i think the glossiness on the couch/sofa is perhaps too much for standard fabrics that you would expect for such furniture.