Work in Progress, Keychain and Charms

StratDragonStratDragon Posts: 3,167
edited December 1969 in Freebies

I had a done a render with a V4 leaving the house in heels and daisy duke shorts and a scant blouse, cigarette, purse and she more jewelry parented to her than she had nodes and then it occurred to me "where are they going and how do I tell it in a single render?" so I started looking foe car keys and here's what I realized, I didn't have a set of keys that really fit this figure, the ones I found were simply keys in the most uniform sense, they lacked anything personal to tie them to a personality, sure it would be this really unnoticeable thing in a final render but sometimes these are the little things that sometimes pull a scene together. So this is what I started messing around with last night and had some time to mess around more this morning. I don't know how much more I'll get around to but hopefully before this weekend if anyone needs a set of car keys, or some charms to hang of them I'm going to try and get them out quickly. The rings and keys will be individual OBJ.s because these things need to be able to move and adjust.
Here are some screenshots

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Comments

  • frank0314frank0314 Posts: 14,028
    edited December 1969

    Those are very cool!

  • Kismet2012Kismet2012 Posts: 4,252
    edited December 1969

    Neat idea. Looks great.

  • StratDragonStratDragon Posts: 3,167
    edited December 1969

    thanks!
    I made some changes to the clover, and whats a key chain without keys? Car, House, and mystery key!

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  • Kismet2012Kismet2012 Posts: 4,252
    edited December 1969

    I hate those mystery keys. They are totally useless until you figure out what they open...if anything.

  • StratDragonStratDragon Posts: 3,167
    edited November 2013

    still some work to be done (normals, duplicates, origins, mapping and other fun things.) but this is the set so far:
    if anyone has suggestions I'm open to a few more things before I get to the grunt work.

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    Post edited by StratDragon on
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