ReConX will be finished soon [commercial]
Meshitup
Posts: 126
I have been working on ReConX for some time and hope to launch soon.
recon.jpg
600 x 780 - 175K
mist.jpg
600 x 780 - 317K
zomattack.jpg
1000 x 650 - 497K
rex1.jpg
872 x 1000 - 348K
Post edited by Meshitup on
Comments
Could be very fun for Nazi zombie adventures! If this is applicable for Genesis 1, it'll be ideal for some 'Bloodrayne' fan-art I'm planning.
Of course, I need to find someone who'll model Rayne's famous arm-blades for that... But still! This looks great!
What did you use for those skeletal monsters?
The monsters are 2d illustrations dropped into the background.
I am planing a Nazi style texture.
Excellent to hear! Shall definitely be purchasing. :)
Thanks for making this!
Is it just me or is this being installed as a Bryce product?
I'm really interested in this set, but I hesitated because of the long coat. Does it follow G2M legs? Is it boned separately for more realistic movement. The promos look like it is glued to G2M legs.
I can't tell you, sadly, as I have no intent of mapping a Bryce directory to my Daz content, as harmless as that may be!
I can't tell you, sadly, as I have no intent of mapping a Bryce directory to my Daz content, as harmless as that may be!
I don't follow you Simon. Bryce doesn't use figures as such, you need to import them into Bryce, either using the Bridge or as static obj imports.
I don't follow you Simon. Bryce doesn't use figures as such, you need to import them into Bryce, either using the Bridge or as static obj imports.
The product is for Daz Studio but DIM installs it as Bryce content - I twigged something was wrong when the DIM helper asked for access to copy files.
I don't follow you Simon. Bryce doesn't use figures as such, you need to import them into Bryce, either using the Bridge or as static obj imports.
The product is for Daz Studio but DIM installs it as Bryce content - I twigged something was wrong when the DIM helper asked for access to copy files.
This need a ticket to Tech support to get this sorted out then, please.
Will a Genesis 1 version eventually be coming out?
The install issue has now been fixed. :)
The coat is boned separately from the legs and has many morphs to help with sitting etc.
I'm doing a lot of WW2 stuff, so I picked this up today and threw Iray shaders all over it to make it look more period.
It worked well enough in the default pose, but the rifle has a very strange off-center grip point that makes it awkward to use with other poses.