MemoriiV's Weird World (feedback Welcome)

memoriivmemoriiv Posts: 64
edited May 2019 in Art Studio

I have been posting on Deviant art. but I have not been getting feedback. https://www.deviantart.com/memoriiv

this was my first major render

then after takign a look at the old Daz tutorial it inspired me to do this

this one I made for my mother on mothers day

This is an OC character for the Final Fantasy XV universe

The horses I made for my dad

and finally this alien girl I just made

Post edited by Chohole on

Comments

  • LinwellyLinwelly Posts: 5,947

    I like tha last one the best with the frontal blueish light flare and the silouhette of the alien girl its the most interesting to look at

  • memoriivmemoriiv Posts: 64
    Linwelly said:

    I like tha last one the best with the frontal blueish light flare and the silouhette of the alien girl its the most interesting to look at

    Thanks. I think it is my favorite so far. Hopefully I can figure out stuff and do more of those. was going to try an alien horse or unicorn next like that

  • SixDsSixDs Posts: 2,384
    edited May 2019

    "I have not been getting feedback"

    I wouldn't take that too seriously, memoriiv. Sometimes you hear people here complain about their work posted in the galleries not receiving feedback and disappearing quickly into the nether regions. Well, take that and multiply it at least a hundred times for DA. I did a little impromptu experiment recently over there. I posted a new piece, then went immediately to the main page and selected 'newest" from the display options. It had only been a couple of minutes tops, but I needed to scroll down through hundreds of posts before finding mine. That is how quickly things get buried over there. I also went on to use the nested categories that I had posted under to find the work that way, and got something like 4 million results! Unless you are being watched by a large number of people, anything posted there is likely to get lost pretty quickly in an ocean of postings.

    This is entirely my personal opinion, which reflects my personal perspective and tastes, but I agree with Linwelly that the last is the most interesting, but not necessarily for technical reasons. Portraiture of any kind says to me, "here is what this person looks like" (or this horse, or this tree, or this toaster oven). That works on some level when the goal is to illustrate something. I have noticed that some seem to post portrait renders in the hopes of getting feedback on the technical accomplishment represented (i.e. these days, how photorealistic it is). However, my first reaction is always "is it an interesting picture?". Does it tell a story? Or, even more fundamentally, "what is the purpose of this render?". It can be interesting in a variety of ways. It might be funny in some way, it might spark the imagination, it might represent a different perspective on a theme, etc.. The technical aspects may be important to the person posting, but if that is the case, then I believe specific feedback on that should be requested, rather than simply asking for feedback on the picture.

    So that is why I prefer the last. Not because there is necessarily anything technically wrong with any of the others, but because they are just portraits. The last, while depicting primarily a single subject, is much, much more.

    (P.S. If you are really looking for technical analysis of each of the others, I would be happy to do so, bearing in mind that it will only be my perspective. Just say "Do it!" smiley)

    Post edited by SixDs on
  • LinwellyLinwelly Posts: 5,947
    SixDs said:

    "I have not been getting feedback"

    I wouldn't take that too seriously, memoriiv. Sometimes you hear people here complain about their work posted in the galleries not receiving feedback and disappearing quickly into the nether regions. Well, take that and multiply it at least a hundred times for DA. I did a little impromptu experiment recently over there. I posted a new piece, then went immediately to the main page and selected 'newest" from the display options. It had only been a couple of minutes tops, but I needed to scroll down through hundreds of posts before finding mine. That is how quickly things get buried over there. I also went on to use the nested categories that I had posted under to find the work that way, and got something like 4 million results! Unless you are being watched by a large number of people, anything posted there is likely to get lost pretty quickly in an ocean of postings.

    This is entirely my personal opinion, which reflects my personal perspective and tastes, but I agree with Linwelly that the last is the most interesting, but not necessarily for technical reasons. Portraiture of any kind says to me, "here is what this person looks like" (or this horse, or this tree, or this toaster oven). That works on some level when the goal is to illustrate something. I have noticed that some seem to post portrait renders in the hopes of getting feedback on the technical accomplishment represented (i.e. these days, how photorealistic it is). However, my first reaction is always "is it an interesting picture?". Does it tell a story? Or, even more fundamentally, "what is the purpose of this render?". It can be interesting in a variety of ways. It might be funny in some way, it might spark the imagination, it might represent a different perspective on a theme, etc.. The technical aspects may be important to the person posting, but if that is the case, then I believe specific feedback on that should be requested, rather than simply asking for feedback on the picture.

    So that is why I prefer the last. Not because there is necessarily anything technically wrong with any of the others, but because they are just portraits. The last, while depicting primarily a single subject, is much, much more.

    (P.S. If you are really looking for technical analysis of each of the others, I would be happy to do so, bearing in mind that it will only be my perspective. Just say "Do it!" smiley)

    I agree on all aspects, I tried finding my freshly submitted images on the da "newest" but I didn't have the patience to walk through pages of other submissions, so I gave up

    And again yes, I do look for stories being told in images as well, though its possible to do that with portraits as well the closest one is you mothers day "card" in that aspect.

  • memoriivmemoriiv Posts: 64
    Linwelly said:
    SixDs said:

    "I have not been getting feedback"

    I wouldn't take that too seriously, memoriiv. Sometimes you hear people here complain about their work posted in the galleries not receiving feedback and disappearing quickly into the nether regions. Well, take that and multiply it at least a hundred times for DA. I did a little impromptu experiment recently over there. I posted a new piece, then went immediately to the main page and selected 'newest" from the display options. It had only been a couple of minutes tops, but I needed to scroll down through hundreds of posts before finding mine. That is how quickly things get buried over there. I also went on to use the nested categories that I had posted under to find the work that way, and got something like 4 million results! Unless you are being watched by a large number of people, anything posted there is likely to get lost pretty quickly in an ocean of postings.

    This is entirely my personal opinion, which reflects my personal perspective and tastes, but I agree with Linwelly that the last is the most interesting, but not necessarily for technical reasons. Portraiture of any kind says to me, "here is what this person looks like" (or this horse, or this tree, or this toaster oven). That works on some level when the goal is to illustrate something. I have noticed that some seem to post portrait renders in the hopes of getting feedback on the technical accomplishment represented (i.e. these days, how photorealistic it is). However, my first reaction is always "is it an interesting picture?". Does it tell a story? Or, even more fundamentally, "what is the purpose of this render?". It can be interesting in a variety of ways. It might be funny in some way, it might spark the imagination, it might represent a different perspective on a theme, etc.. The technical aspects may be important to the person posting, but if that is the case, then I believe specific feedback on that should be requested, rather than simply asking for feedback on the picture.

    So that is why I prefer the last. Not because there is necessarily anything technically wrong with any of the others, but because they are just portraits. The last, while depicting primarily a single subject, is much, much more.

    (P.S. If you are really looking for technical analysis of each of the others, I would be happy to do so, bearing in mind that it will only be my perspective. Just say "Do it!" smiley)

    I agree on all aspects, I tried finding my freshly submitted images on the da "newest" but I didn't have the patience to walk through pages of other submissions, so I gave up

    And again yes, I do look for stories being told in images as well, though its possible to do that with portraits as well the closest one is you mothers day "card" in that aspect.

    I think I understand. Would portraits be more interesting if they were not looking directly at the camera?

  • SixDsSixDs Posts: 2,384
    edited May 2019

    Once again, my personal perspective may differ from others, but the old portrait photography adage "Look at the camera. Smile" may work sometimes and certainly simplifies the photographer's work, but I don't believe that it necessarily produces the best, or at least, the most interesting portraits. So, no dogmatic rules. Using your first, closeup photograph as an example, would having the subject look directly at the camera be more effective? Perhaps. There is only one way to find out, then choose. I know that when renders take hours to complete, I am loath to redo them, especially if only to try something a little different that I may simply discard. But it is what it is, and that is why most professional photographers have long ago learned to bracket their shots and take lots of them. Just to produce that one "winner". I don't really have any issue with the subject in that render looking away from the camera, but I do think it could be more interesting with a few subtle changes. For example, give her just a little more expression. Perhaps a little bit of a frown in the brows by sqeezing them just enough to be noticeable. Don't overdue it. Then, part her slips slightly. Again don't overdue it, just enough. That will give her a slight look of puzzlement and surprise and make the viewer wonder what it is that she sees down there that has caught her interest.

    Without resorting to redoing the render, here is something else that you might try, just for the sake of curiosity. Take your completed render and open it in Photoshop or whatever image editing software that you have, and change the mode from full colour to grayscale, then save that as a copy and compare the two. The difference might surprise you.

    Once again, I agree with Linwelly. The mother's day render, although a portrait, works because the message is central to it. The softness of what then essentially becomes a background, compliments and complements the message without detracting from it. The excellent use of depth of field is also perfect. It is well done.

    Post edited by SixDs on
  • memoriivmemoriiv Posts: 64
    SixDs said:

    Once again, my personal perspective may differ from others, but the old portrait photography adage "Look at the camera. Smile" may work sometimes and certainly simplifies the photographer's work, but I don't believe that it necessarily produces the best, or at least, the most interesting portraits. So, no dogmatic rules. Using your first, closeup photograph as an example, would having the subject look directly at the camera be more effective? Perhaps. There is only one way to find out, then choose. I know that when renders take hours to complete, I am loath to redo them, especially if only to try something a little different that I may simply discard. But it is what it is, and that is why most professional photographers have long ago learned to bracket their shots and take lots of them. Just to produce that one "winner". I don't really have any issue with the subject in that render looking away from the camera, but I do think it could be more interesting with a few subtle changes. For example, give her just a little more expression. Perhaps a little bit of a frown in the brows by sqeezing them just enough to be noticeable. Don't overdue it. Then, part her slips slightly. Again don't overdue it, just enough. That will give her a slight look of puzzlement and surprise and make the viewer wonder what it is that she sees down there that has caught her interest.

    Without resorting to redoing the render, here is something else that you might try, just for the sake of curiosity. Take your completed render and open it in Photoshop or whatever image editing software that you have, and change the mode from full colour to grayscale, then save that as a copy and compare the two. The difference might surprise you.

    Once again, I agree with Linwelly. The mother's day render, although a portrait, works because the message is central to it. The softness of what then essentially becomes a background that compliments and complements the message without detracting from it. The excellent use of depth of field is also perfect. It is well done.

    I spent the most time on the mother's day portrait to get the lighting just right.2 hours to set up and 2 hours to render

  • LinwellyLinwelly Posts: 5,947
    memoriiv said:
    SixDs said:
     

    I spent the most time on the mother's day portrait to get the lighting just right.2 hours to set up and 2 hours to render

    Lights are an essential part to make the render interesting, with different light setting you can completely change the impression an image makes, so its time well invested. and this is proven by the alien on the shore render. If you take a stroll through my gallery (here or on dA) there are some portraits mostly a result from my comic, and you can find very different light settings depending on the context. Until I got the skills to do that I went through a lot of images to see what I like and what not and what makes the difference between, as well maybe you want to join the new users contest where different topics are adressed through the year, the current is here https://www.daz3d.com/forums/discussion/323801/may-2019-daz3d-new-user-challenge-action-props#latest

  • SixDsSixDs Posts: 2,384

    The horse pictures are nice in their own right, as well. I'm guessing your father likes horses and he probably appreciated them very much. You did a nice job blending the ground planes with the background images, and obviously spent some time matching the lighting and shadows of the subjects with the background. Are the images used actually of areas that you/he know locally? I notice that the second one has the pine trees pruned presumably to accommodate the horses (I noticed that because I'm a forester by trade smiley).

    One of the difficulties associated with using photographs as backgrounds has always been getting the 3D content to look natural against the background. With 3Delight tricks were developed using backlighting to soften the contrast between the two, since 3Delight offers more options, like turning off shadows, that are not an option in Iray. Since Iray is designed to portray realworld light behaviour, workarounds are more difficult. Most people who are not familiar with renders may not spot such things anyway.

  • memoriivmemoriiv Posts: 64
    SixDs said:

    The horse pictures are nice in their own right, as well. I'm guessing your father likes horses and he probably appreciated them very much. You did a nice job blending the ground planes with the background images, and obviously spent some time matching the lighting and shadows of the subjects with the background. Are the images used actually of areas that you/he know locally? I notice that the second one has the pine trees pruned presumably to accommodate the horses (I noticed that because I'm a forester by trade smiley).

    One of the difficulties associated with using photographs as backgrounds has always been getting the 3D content to look natural against the background. With 3Delight tricks were developed using backlighting to soften the contrast between the two, since 3Delight offers more options, like turning off shadows, that are not an option in Iray. Since Iray is designed to portray realworld light behaviour, workarounds are more difficult. Most people who are not familiar with renders may not spot such things anyway.

    I used an hdri from iraidence or cake and bob for the horses
  • memoriivmemoriiv Posts: 64
    @Linwelly is there a way to find a specific theme in daz shop? Like if i am looking for items for a elf warrior or a horror picture
  • LinwellyLinwelly Posts: 5,947

    there are filters for the genre (thats wher you woudl find horror or fantasy) and the figures (e.g. genesis 8 male) on the left side on the shop front once you scrolled below the banner roll and the "whats hot" selection.

    as well there is a search function but depending on the product names it might not find what you're looking for, but worth a try anyway.

    if its more difficult/specific there is a bunch of helpful people in the forum, so if you place a question (in search of) there you sure will get answers

  • memoriivmemoriiv Posts: 64
    Linwelly said:

    there are filters for the genre (thats wher you woudl find horror or fantasy) and the figures (e.g. genesis 8 male) on the left side on the shop front once you scrolled below the banner roll and the "whats hot" selection.

    as well there is a search function but depending on the product names it might not find what you're looking for, but worth a try anyway.

    if its more difficult/specific there is a bunch of helpful people in the forum, so if you place a question (in search of) there you sure will get answers

    Thank you!

    I went back and edited the alien a bit. I noticed the ground and character look a bit more real in this

  • memoriivmemoriiv Posts: 64

    Made this as a little test for more fantasy like stuff

  • memoriivmemoriiv Posts: 64

    Inspired by Ariel

  • SaphirewildSaphirewild Posts: 6,668

    I really like all your renders, but the last one you posted well the one thing I would do is make her flirt with the camera a bit a slight flirty smile and half close the eyes to give her some depth.

  • memoriivmemoriiv Posts: 64

    I really like all your renders, but the last one you posted well the one thing I would do is make her flirt with the camera a bit a slight flirty smile and half close the eyes to give her some depth.

    Thanks for the feed back! I will keep that in mind
  • memoriivmemoriiv Posts: 64

  • SaphirewildSaphirewild Posts: 6,668
    edited May 2019

    You very welcome I am just glad to help out!

    Edited to add: Now see there is a much more better flirtier lady there!!

    Post edited by Saphirewild on
  • memoriivmemoriiv Posts: 64

    You very welcome I am just glad to help out!

    Edited to add: Now see there is a much more better flirtier lady there!!

    yes ^^ I made it to test the Dforce outfit

  • SaphirewildSaphirewild Posts: 6,668

    It is a very nice outfit too but I just love her flirty looks and that posing is spot on!

  • memoriivmemoriiv Posts: 64

    It is a very nice outfit too but I just love her flirty looks and that posing is spot on!

    I think expressions and posing as well as lighting are the hardest for me.thank you for the feed back.
  • memoriivmemoriiv Posts: 64

  • memoriivmemoriiv Posts: 64

  • IceDragonArtIceDragonArt Posts: 12,548

    You have some really lovely lighting in all of your images.

    I'm going to chime in on the whole DA thing as well.  The only way I have found to get feedback there is to give it.  I browse and find images and artsits I like and I follow and comment on their images.  Many times, they return the favor.  Sometimes its just short, wow, I really like this, sometimes its more in depth, sometimes they just stop in to say hi.  I sadly, have been neglecting my DA account (and several others, including here lately, cause its been crazy busy in real life) and the likes and comments drop off dramatically if I don't keep up with it.  Its definitely a give and take.

  • akmerlowakmerlow Posts: 1,124

    Lovely renders! (also interesting discussion as well~)

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