Alternative D/S SSS Shader for FW Dan

Fred Winkler ArtFred Winkler Art Posts: 795
edited December 1969 in Freebies

I have decided to create an Alternative Shader for the D/S SSS mat for my Dan character (http://www.daz3d.com/fw-dan-megapack).
This shader is to allow a better render result when using bright lights, especially strong sunlight.

Before installing this new shader it is important to delete the old SSS BaseMat shader first. Only the BaseMat shader in the SSS folder, NOTHING else.
Then install this and you’ll find you now have two options. The old SSS Base shader and the new SSS Alternative shader.

The way to use this new shader is simple. Apply BaseMat, Tattoos, Hair etc… options. Then go back to the folder with the SSS BaseMat and hit the AltShader button… and done!
If you want to use any of the nail colours it is best to add after the AltShader is applied as they look best that way.

Any questions, just give me a shout.

You can download the AltShader here: https://www.dropbox.com/s/ajtaa005j56dmin/FWDanMegapack_AltShader.zip

Please remember FW Dan is required for it to work.

Happy rendering

Fred :)

Comments

  • SylvanSylvan Posts: 2,709
    edited December 1969

    Thank you!
    Very generous of you.

  • VectFoxVectFox Posts: 33
    edited December 1969

    Thanks a lot Fred :)
    I will try it out! :)

  • Fred Winkler ArtFred Winkler Art Posts: 795
    edited December 1969

    Thanks :)
    I personally prefer the one that comes with it as I do more mood renders in ds myself, but especially in strong sunlight the new one should be better to keep the skin looking the way it should. so just try which one you prefer, and have fun :)

  • Carola OCarola O Posts: 3,823
    edited December 1969

    Thanks hun, will see if I can find my way to the alt shader for Eve too :) though.. me being my wary me.. might just end up not daring to remove anything and replace it with this in the folders *laughs*

  • Fred Winkler ArtFred Winkler Art Posts: 795
    edited December 1969

    Carola O said:
    Thanks hun, will see if I can find my way to the alt shader for Eve too :) though.. me being my wary me.. might just end up not daring to remove anything and replace it with this in the folders *laughs*

    It's really easy in DS. I can do you a little screen print if you like.

  • Carola OCarola O Posts: 3,823
    edited December 1969

    haha if yo uwant to, by all means :) but don't worry about it if you have other things that need your time ;P If worse comes to worse I call my brother and scream at him to come over and help me *laughs*

  • Fred Winkler ArtFred Winkler Art Posts: 795
    edited December 1969

    Ok as promised here is how to do it, hope it all makes sense... if not, give me a shout ;)

    RemovingOldShadersInDS.jpg
    507 x 818 - 186K
  • Carola OCarola O Posts: 3,823
    edited December 1969

    Thank you, will try to get this done tonight.. once I stop playing with that lovely man you laid in my hands *smirks*

  • Fred Winkler ArtFred Winkler Art Posts: 795
    edited December 1969

    Carola O said:
    Thank you, will try to get this done tonight.. once I stop playing with that lovely man you laid in my hands *smirks*

    lol... I am sure that all the art you're creating with him is suitable for DAZ forum... or probably not ;)

  • Carola OCarola O Posts: 3,823
    edited December 1969

    ... but.. but.. I'm Innocent I tell you.. Innocent ! *hides the naughty ideas*

  • Fred Winkler ArtFred Winkler Art Posts: 795
    edited December 1969

    Carola O said:
    ... but.. but.. I'm Innocent I tell you.. Innocent ! *hides the naughty ideas*

    ok, many wouldn't believe you, but I believe ya .... oh hang on... I've seen your gallery... so nope I don't believe ya. LOL

  • SpitSpit Posts: 2,342
    edited December 1969

    Thanks for the AoA material files.

    And thanks for putting up the screengrab--I was confused about what to delete not realizing it was four files and not one.

    Just a note. I usually do my deleting stuff with Explorer in Windows but decided to do it from within Studio (about time, I guess). I opened Studio, deleted those four using the Content panel, then since that's all I wanted to do for now inside Studio (will install the new files using Explorer and play later) I closed Studio.
    And Studio crashed. LOL

    No harm, of course, since it crashed on closing. Hope that isn't a harbinger of what's in store for me for the rest of the day. I submitted a bug report since we should be able to delete files from within studio without access violations.

  • Fred Winkler ArtFred Winkler Art Posts: 795
    edited December 1969

    Spit said:
    Thanks for the AoA material files.

    And thanks for putting up the screengrab--I was confused about what to delete not realizing it was four files and not one.

    Just a note. I usually do my deleting stuff with Explorer in Windows but decided to do it from within Studio (about time, I guess). I opened Studio, deleted those four using the Content panel, then since that's all I wanted to do for now inside Studio (will install the new files using Explorer and play later) I closed Studio.
    And Studio crashed. LOL

    No harm, of course, since it crashed on closing. Hope that isn't a harbinger of what's in store for me for the rest of the day. I submitted a bug report since we should be able to delete files from within studio without access violations.

    Hope it will be of use.

    and yeah I usually do my deletions in the actual folders directly as well (after all i am so used to those due to building my own runtimes all the time... ), but that can be a bit confusing to explain at times, so I thought this was the easiest way to show it.

    and nothing more annoying as a program playing up when you just wanna do something quick.

    Anyway, hope you're having fun rendering and any questions, let me know.

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