Reality 2 for DAZ Studio Fog Experiment
Joepingleton
Posts: 746
This is the first result of following along with the Reality 2 Fog tutorial at http://preta3d.com/video-tutorial-creating-fog-with-reality-1-01/
See a stereoscopic 3D version on 3dvisionlive.com here!
What do you think?
conspirators_of_light.jpg
960 x 540 - 455K
Post edited by Joepingleton on
Comments
I think 'the boy done good' :)
I think you just about nailed that. Makes me want to have another bash with Luxus/Luxrender.
I don't recognize the building, which one is it?
Thank you, the building is baroque grandeur
Beautifully done- you have the fog but yet the details on the figures are nicely crisp. :)
Thanks for the kind comments.
Another experiment with Reality 2.5 and DAZ Studio 4.6 .
This time using one light and the FOG object with Forest Superior and Millennium Horse 2 in a LUX render.
Thanks for looking.
Saw the church scene on the gallery and thought 'Hot Damn' that is fantastic. its not just the lighting and fog but the whole composition that just screams of awesomeness.
Thanks for the tutorial also, funnily enough I've just been reading your interview on this month's 3D Art Direct. Your new book looks like a 'must have'!
Cheers
Jay
Thanks AngyChair,
I am looking forward to reading Paolo's book and his interview in 3D Art Direct.
Sorry, I mistook you for Paulo!
Not taking anything away from those two renders of hours though. Simply stunning work you have done there!
Cheers
Jay
Another experiment with Reality 2.5 and DAZ Studio 4.6.
This time revisiting an old location with LUX FOG object and multiple lights.
No Photoshop other than levels and colors.
See a stereoscopic 3D version on 3dvisionlive.com here!
Thanks for looking.
Excellent mood and love the God Rays pouring through the window. So was this done using the same method of creating the fog square round the building and having the mesh light then illuminate the dust particles inside the cube?
Brilliant work again
Cheers
Jay
Thanks.
This was done with the same method but with two spot lights instead of one mesh light.
Another experiment with Reality 2.5 FOG object and DAZ Studio 4.6.
Thanks for looking.
Nice work! It has a heavenly feel to it too!
Wow, awesome renders.
Thanks for the great comments and encouragement =)
Man, I'm loving the results you're getting with Reality!
Great images. If I was wearing a hat right now I'd be taking it off!
View the animation on YOUTUBE.COM by clicking here.
This is a quick test to see how fast volumetric lighting in DAZ Studio renders. This experiment uses some familiar dance aniblocks with one spot light and one omnifreaker ubervolume shader preset applied to a light cone. Total render time 1 hour. Snow and levels applied in After Effects.
Thanks for looking.