Big Cats Luxrender
d-j-o
Posts: 345
I converted the tiger material to a Lux material and used the skin settings like posted at http://www.daz3d.com/forums/discussion/29998/ and it's nice but there are no bumps.
Now I noticed the displacement settings, I'm about to render with it and no bump settings. Anyone run across this? Or have any setting examples?
Dan
tig2.png
685 x 294 - 56K
tigoutt2.png
296 x 463 - 42K
tigoutt1.png
601 x 530 - 535K
Comments
Well so far using the displacement is freezing up Carrara. I've tried a couple times with small settings, I'm going to keep trying smaller settings to see if anything ends up working.
I tried it with the "Velvet" shader, seems promising.
Also, don't use the "Multiply" operator. Use the "Lux Textures/Scale" operator instead.
P.S. The above image was with no bumpmap. Still playing to see if the bumpmap can help or not. Try putting your bump map in the P2 or P3 channel of velvet instead of bump.
Progress. This one looks better to me. Have to fine tune the nose.
I also changed the "filter width" in the render options to "1"
Nice. I'm heading to work now so I can't play with the settings, I'll have to later.
I never got the displacements to work at any setting.
Here are my nose settings, I think it has a nice color to it.
Looking pretty nice. To bad Carrara's hair doesn't work in Luxrender.