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© 2025 Daz Productions Inc. All Rights Reserved.
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And yet another reason for not trying to buy an RTX 5090. Well, that's some money that I will save.![smiley smiley](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/regular_smile.png)
Could using Iray Server be a temporary fix to take advantage of a RTX 50XX ?
https://www.irayplugins.com/iray-server/
I did wonder about that, but don't have official word.
If anyone needs another reason to look at Blender, it has supported the 5090 all the way back since version 3.6, and a 5090 is 36% faster than a 4090.
DS supports the 50x0 cards - except in Iray.
Please, it's like having a piano with no strings; sure you can press the keys but you won't produce any music....
Oh my goodness Richard, thank you for the chuckle. It has been a long tough week. I get the point you may be making that DS 4 is supporting RTX 50xx cards, but since Iray and dForce are the main line items in most new products sold by DAZ over the last few years then basically you are saying if you use 3Delight your good to go.
When I read your comment and I thought good for Richard he got a job at the MadMen ad agency. They probably hired him because he is more debonair than that fellow Jon Hamm.![smiley smiley](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/regular_smile.png)
dForce should be ssupported, as far as I know (no 5090 here) - which was one of the aspects I was thinking of when I wrote that DS itself supports the new cards.
Yeah, would be very surprised if dForce isn't supported out-of-the-box. dForce uses a completely different / much more hardware agnostic processing pipeline than Iray (eg. no raytracing cores to contend with.)
And don't forget - Iray rendering will still technically be usable out-of-the-box in a 50XX build (via CPU rendering.) Just not particularly well.
So you would advice people to invest $2000+ in a GPU which makes your dForce simulation perhaps a minute or two faster - and adds litterally DAYS to your rendering?!
Honestly, this sounds like it's a good thing in the mid-term. Maybe not for 50 series owners in this very moment, but if the problem genuinely is unsolvable, it means that getting out at least a beta version of DS 5 has become an extremely high priority for Daz.
(Alternatively, it might be like it was with the early announcement of DS5 where they managed to fix what they initally thought was an unresolvable issue with DS4 and Macs. But getting a longer lifespan for DS4 so that it can continue to be used with newer hardware even after DS 5 comes out wouldn't be a terrible consolation prize if, indeed, DS4 plug-ins may not be able to be ported forwards).
Speakig as a person who is currently staring at a roughly $15,000.00 dual-use 3D rendering/generalized multimedia production PC build (cobbled together over many years, to be fair) as I am writing this, I would advise people to use their hard-earned money as they see fit.
What the actual... are you saying? So, you've spent $15.000 on a PC, congrats? - I assume you're "in the business" - and yet your advice is for people to waste their money (as they see fit) as opposed to advising against spending $2000+ on a GPU not suited for DS until version 5? Unless, ofcourse, you add a 50X0 to your current setup for dForce accelleration... (again, questionable advice unless money is no issue).
Business, as in (freelance) professional multimedia (audio, video and 3DCG - not only 3DCG) production? Yes.
My actual full advice would be that if you stand to make more money over a reasonable span of time from being able to incorporate one or more Blackwell generation GPUs in your workflow(s) than it would cost you to buy, you should make that purchase. Because that is simple logic.
You are assuming that reasonable availability for Blackwell generation GPUs is going to happen before a fully compatible version of Daz Studio becomes available. I would make no such assumptions.
Especially if - like me - you have succumbeed to the professional workstation GPU realm (where form factor and per unit power consumption are technically more important than performance) since the release cadence for those GPUs is 1-2 years after the initial gaming model releases.
I have zero doubts there will be a fully Blackwell compatible release of Daz Studio prior to that.