mcjAmyWagen ( Beta ) -- 1967 VW Transporter Pickup Truck - Very Animatable
https://sites.google.com/site/mcasualsdazscripts3/mcjamywagen
This is the Beta version of a free poser prop 1967 VW Transporter
in 2014 it will be upgraded
( i'm writing this December 24th so time is short :) )
Liked the prop? See the Movie ! https://www.youtube.com/watch?v=HfaIxx-s2E8
orcsorcswearehobbittsnotorcs.gif
500 x 281 - 425K
greatamany.gif
500 x 281 - 505K
mirspin.gif
500 x 281 - 385K
amywagen2.jpg
1280 x 720 - 235K
amywagen3.jpg
1280 x 720 - 194K
Post edited by mCasual on
Comments
more pics !
A beetle, that's awesome!
Is it a coincedence that the last one rolled out of the factory last week?
maybe my subconscious mind was aware of this
though initially i think i modeled it because i thought "what could be a
shape i could quickly model" and as often happens the initial shape
was quick to model but the details are not
Isn't that always the case? :)
So, do you want me to list this on the Free Autos list now, or wait until it's out of beta?
you could list it now it's quite functional ( https://www.youtube.com/watch?v=HfaIxx-s2E8 )
it needs the hand-brake (was forgetting this ) hinges here and there , and some details on the flatbed/box
Now it is, then.
(Well, not immediately "now" - I have to go to work today, and tomorrow's Christmas, and the day after is Boxing Day... but sooner than Daz Soon.)
WoW FANTASTIC !!
Nice! My only issue is with the reflections; seem a bit over-done.
Wow! That brings back memories.
My first three cars, after getting my license, were these Volkswagens. (the 8-seater, not the pickup)
important note : apparently i didnt rig the steering properly
there will be an updated version soon ... after xmas
though if you use the brand new mcjChangeOrient script you could do it !
https://sites.google.com/site/mcasualsdazscripts3/mcjchangeorientation
or you can save this as fixsteering.dsa and run this script
i'll try to sell that one on Portland's docks
Thank you so much for sharing this, Casual :)
The full-seater version was a key part of a short film I did years ago. The cast and crew rode it from London to Cornwall and back :lol:
Careful! Women driving.
coming up next
on the right is a Software/Cartoony render of the Amywagen, you can see some parts come out black
In Poser they probably come out as invisible --
they would also come out as black if you applied certain complex shaders
but with the version you have presently, using non-cartoony Software or hardware renders they look ok
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in version Beta2 of the Amywagen this will be fixed
also, some faulty polygons which also come out as black will be fixed
and the steering rotation axis will be fixed
we're talking high speed ( 70mph ) races ! ( if going downhill with the wind in the back )
This looks great. Lots of detail. Thank you for sharing.
Hi, I'm using it on the latest DAZ Beta (4.6.2.72) but I have a couple of problems...
1) The script to fix the steering wheel is not working. The log says:
WARNING: Script Error: Line 5
WARNING: SyntaxError: Parse error
WARNING: Stack Trace:
()@:5
Error in script execution!
2) A lot of parts of it appears black in the preview window http://img198.imageshack.us/img198/1134/h1er.jpg but the rendering is correct http://img34.imageshack.us/img34/1738/ujmz.jpg
Ok, it's not a big problem, but creates problems when trying to place a character inside it:(
later tonight, the Amywagen Beta 2 ... stay tuned
show show show show https://www.youtube.com/watch?v=J6l2OYt5kEE#t=93
you possibly forgot the closing bracket } at the bottom
the beta2's materials which will be posted tonight will have better materials
Can't wait for it, thank you!:)
well that's sad, the script i use to package the props does not retain the neat tilted rotation axis
which explains why some may have noticed the doors get un-hinged when you open them and the steering is not really steerable
.... so i'll fix that
but ... in other news, the mcjAmyWagenBetaTwo ... is 99% ready
improved materials, improved material names,
improved rendering for cartoony renders and for surfaces which render one of the double-sided surfaces as black
improved geometry
Apparently, the "orientation" parameter in the PP2 files is disregarded by Daz Studio and possibly by Poser.
( so the tilted rotation axis get lost in translation )
what i'll do is : rotate the steering to make it horizontal, export it as an obj, re-import it, rotate and re-position it.
same for the doors, and mirror parts, save this as mcjAmyWagenBetaTwo.PP2 using the PP2 Exporter.
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only use the following code if you have a good idea of what they do !
short script to make all objects in the scene invisible except the primary selection
code to make the objects with tilted hinges stand straight
code to orient the zeroed-Orientation object like the tilted-hinges object
and copy its Origin
and it ... did not work
will we have to use null nodes and parenting ? hope not
well in the end i used Nulls, but it turns out they don't have much of a drawback
i mean you still select the door and rotate it and the Null is not involved
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mow that i think of it, the fact that the bottom part of the flat bed is not tall enough
is a more serious problem than i thought, no space for the motor !
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for future reference http://www.thesamba.com/vw/forum/viewtopic.php?t=518899
Well, I suppose the worst part of it is writing so much code, and in the end not being able to use it:(
the little scripts and mcjChangeOrientation and mcjParent and mcjMakeTarget were all used,
but in a final step i wrap the steering inside a null node,
the null node is tilted 30 degrees
from the user's point of view its the same, they select the steering and animate the Y-Rotation of the steering
for doors that close without overshooting, and constant-speed rotations setInterpolation is essential
pedals didnt need modifications
i rig the mirrors, fix the material names and post the version "Beta Two" tonight
not shown, the shift stick, not modeled, the handbrake
mirror mirror
being parented to the door which takes care of the hinge tilt, the nirrors didnt require null nodes
Hope this helps.
Looks like raising the (cargo)floor will do.
well i was about to say .... :)
yay the AmyWagen Beta 2 will have a rear, tail lights, a license plate uhh alcove, panels that look more like the original and enough space for the motor
low-poly ( 1 polygon ) motor :)