How do I save my new cloth item?

vintorixvintorix Posts: 220
edited December 1969 in New Users

Here I am. I have a clothing item (jacket) that I've fitted to the model. It works fine and I want to save it to use in other scenes.

How exactly do I do this?

I tried to google but there are so many version..at one place I saw

"Save As> Support Asset> DSF Figure or Prop File... "

But there are no such thing in my DAZStudio_4.0.3.47_Win64.

?

Comments

  • WilmapWilmap Posts: 2,917
    edited July 2012

    That item is right at the bottom of the Save as list, under Support Asset.

    Post edited by Wilmap on
  • vintorixvintorix Posts: 220
    edited December 1969

    Hmm, of course. I have to buy classes..

  • WilmapWilmap Posts: 2,917
    edited December 1969

    No problem. I couldn't find it when I first looked. Someone had to tell me too.:-)

  • bighbigh Posts: 8,147
    edited December 1969

    just save as scene DUF and merge it when needed

  • vintorixvintorix Posts: 220
    edited December 1969

    What is DUF format and what is the advantage of it over DSF? I saved in an external runtime in DSF format and everything works perfectly. (so far)

  • Richard HaseltineRichard Haseltine Posts: 100,833
    edited December 1969

    .duf is a scene file, with pointers to external content (.dsf figures and props, OBJ files and Poser files). If you don't save your clothes as a DSF figure and do save the scene as a .duf file (in DS 4.5) then the clothes will be embedded in the .duf file - which will be larger as a result. I would suggest saving as a DSF figure, at least once you have the thing nearly finalised.

  • vintorixvintorix Posts: 220
    edited December 1969

    Ok, but I keep the alternative in mind.

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