Animation Problems Please HELP

blackmambas31blackmambas31 Posts: 1
edited December 1969 in Art Studio

Hi all ,
I already contacted the support and searched the forum about my issue but no success.
My problem is that I have baked animblocks to my character and tried to export it to Unity3d engine
which works perfect. The model shows up and all animations are baked into one large timeline
which I'm able to split manually into needed frame animations like walking,running,jumping and so on.
Now here were my problem is . The animation plays the frames for let's say walking and moves the character accordingly at the same
time the unity engine moves the character for the length of my pressed buttons and the character ports back as soon as I stop pressing any buttons . I got some suggestions to make the animation play on the spot but I don't know how to make this happen in DAZ3d.
maybe someone can help me out , It's very important.
Here is a YOUTUBE video to explain it a little bit better.
http://youtu.be/dibNOGYqBb8

Thank you so much and I hope to hear from someone soon.
Zvonko

Comments

  • JaderailJaderail Posts: 0
    edited December 1969

    First question before I decide to offer help. Do you have a Gamers license to use the content in game?

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