Luxus and eyes - a little issue
IamArtistX
Posts: 119
Anyone that has used or uses Luxus render plugin?
If so have you ever seen this issue on the eyes ( see image )
I have used the luxus freebie shaders that i believe andy3d made
I can get all the other parts looking fine, but the eyes are being stubborn :/
It is probably a silly oversight on my part, but it is also very frustrating
test.png
497 x 97 - 84K
Comments
Looks like you have issues with the shaders you have set - eyes are the most complex areas, as light passes through the Eye Surface, then the Cornea and then hits the Iris or Pupil (for a 4th generation character anyway such as V4). There is also a Tear area at the bottom of the eye where it joins the lower lid.
I have used the following in the past:
Eye Surface and Tear set to Lux Glass2, Architectural with the Index of Refraction set to Water;
Cornea set to Lux Glass2, neither Architectural or Dispersion checked, and IoR set to Common Glass
Zero the Highlight and Reflection on the Iris and the Pupil (as the reflection should come from the upper layers as above).
Make sure you have something that will reflect in the eyes such as an HDRI (or even just a glowing plane) which will give highlights.
Try that and see if that works for you.
Thanks for that, will try it when I have have a coffee and woken up a bit :)
If it helps, here's a thread I started a little while back as I was tinkering to try to find decent settings for skin and eyes in Luxus:
http://www.daz3d.com/forums/discussion/29998/
I documented lots of exact settings for eyesurface, cornea, lacrimal, pupil, iris, tear, sclera, etc...
Thanks :) - every little helps, just been scorned for messing with Luxus instead of finishing off some shaders I should have completed and given away by now - oh how she is a cruel task master.
But will definitely read it later :)