Freemasons Ruin (released)
drakken3d
Posts: 0
Finally released:
main.jpg
1000 x 1300 - 342K
Post edited by drakken3d on
Comments
UVed…
Added some foliage. The roots need to be sculpted…
This looks really good so far, I especially like the clutter and the ivy. I will look forward to seeing what the textures look like.
What sort of background are you going to include with the prop?
The model looks great. I'm quite looking forward to seeing it with textures.
@alexhcowley
Thanks. Up to this point i did not think about adding a background etc, because the model is not that big and there are already a lot of landscapes in the store etc. So i am not sure about that right now :)
@Riggswolfe
Thanks.
Added some ivy to the outside as well…
This set looks more than promising. When to expect it?
Sorry for the late reply, but i was not able to work on this set for the last weeks.
Now i am back on track.
I will load it up to pass in a few days because there is still some texturing to do.
Wow. That's amazing. What program do you use to make these models?
I want tha one. My wallet is probably going to hate me for that, but, you know... RUINS.
@ryemac3
Thanks. I modeled it in Modo, but any polygon modeler should work, nothing fancy in it. Sculpting was done in zBrush (roots), should work in 3dcoat or blender as well. Texturing was done in Photoshop and i tried the Substance Painter Open Beta for some of the dirt layers etc. The particle brushes are pretty cool :-)
I will try to model the next set in blender. It is too good nowadays to be ignored.
@cecilia
I am loading it up to DAZ PASS right now...
Excellent! My husband will order me to buy this when he sees it, and I will happily comply :D