how to unlock scaling on conformed figure?
Mistara
Posts: 38,675
i put bikini on stephanie petite 3
just need to widen it a bit to unpoke it.
it won't let me
it's a very old model, theres no fit morphs
i unconformed it to scale and prop it, but it zoomed half way across the scene
Comments
You could try a push modifier.
i dont understand why i cant fix pokes in the modelling room
getting tired of exporting objs and importing because i cant push verts in the animate tab, or scale a conformed piece
it's supposed to be easy dohh
does it use magnets?
I usually use morphing clothes by D3D on such things if there are figure morphs to inject
it's an old bikini for stephanie petite 3, using the irina morph on sp3. the bikini came with irina.
it's really not that easy to fix poke thru in carrara,
i remember theres a fenric script, unhides the edit,duplicate for figures. so it is possible to change some default behaviours in the menus
has to export the poked obj
bring it back in, line it up with the figure
fix the poke, export the tweaked mesh
then bring it back in as a morph
keep hoping i'm doing it wrong
yeah the Irina morph needs injecting
you could try morph follower in that Carrara plugin DAZ studio and save a duf
just winjing here but why does it lock out scaling in the first place?? there no rhyme or reason for it
gonna try doing the wrench thing inside assembly room
wrench is greyed out dohh
i dont need a morph. is just for 1 render, pull the bow knot out of her hip
or give up on the kini
urr >.< conforming the dress makes it pop a lil ways in front of her
mebbe if i use that import clothes button ... well i'll be ... it worked, dress is where it should be
i tell ya, learning how to transfer bones to clothes inside carrara was worth all the frustrates
really must learn the carrara weightmapping, thinkin it will be worth the effort
cant load wm to duf, but mst of them already have wm, its the old poser stuff has none
i dont understand how the ds transfer utility transfers wmaps, i mean, the geometry doesnt match.
how does it know which poly to weight?
and how does carrara know which poly to assign to a bone?
in the old poser setup room, assigned "material zones" to apply poly groups to bones
ohh the old dreaded unassigned polys message
oh, ok, the hover right click to select thong doesn't enable the wrench. has to select model. Thanks