Copy all surface properties
Hi together,
I have a problem here and hope anyone here can help me.
Some months ago I have created a nice animation in DAZ4.5.
The animation contains a few objects and a little light.
Today I needed to enhance this Animation with one more object and rerender it.
So far so easy... BUT I must have created some cool surface properties (probably I applied something from the CONTENT LIBRARY) but I do not remember how I did this.
Now is there a way to simply copy ALL surface/color/shader/texture/.... properties from one object and paste this into another object?
Mainly refelction is different but all I can see in the "Surfaces (Color)" section is 100% identical between both objects
I need the two objects to look the same.
Any way to at least see, what is different? (or better simply copy the properties)
Comments
Select the surface you want to copy with the Surface Selection tool. In the Surfaces pane look at top-left - does it say the Shader is one of the standard ones? if so, go to edit>Copy>Copy selected surfaces. Then select the surface(s) you want to apply the settings to, apply the base shader, and then Edit>Paste>Paste to selected Surfaces. If it isn't a standard shader, or if you don't want to fiddle with the steps in the previous method, select the surface you want to copy, File>Save as>Shader preset, then select the surfaces you want to have the settings, and apply the saved preset.
may be I must have done something wrong since this is what I did... at least I thought so... now it worked... THANKS
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