MOTION CAPTURE WITH BREKEL SOFTWARE

edited March 2014 in Art Studio

Dear Friends
I hope that You can help me.
I have installed Pro Body motion capture software by Brekel, http://www.brekel.com/, to animate Characters that I use in Daz studio 4.6 Pro.
I have made a proof. I made a BVH file, setting the software with the file options for daz/poser. When I import this new bvh file in to Daz, and I Apply it, for example, to Michael 4 character there are abnormal deformations, hip bone (and other joints) have random rotations and then whole thing turns out to be one big confusion.
Can You help me tell me what are the correct instructions to create an animation without this deformations? I have already send this mail to Brekel but the answer the answer was not satisfactory
Thank You so much
Andrea

Post edited by Andrea Di Bartolo on

Comments

  • jorge dorlandojorge dorlando Posts: 1,157
    edited December 1969

    Dear Friends
    I hope that You can help me.
    I have installed Pro Body motion capture software by Brekel, http://www.brekel.com/, to animate Characters that I use in Daz studio 4.6 Pro.
    I have made a proof. I made a BVH file, setting the software with the file options for daz/poser. When I import this new bvh file in to Daz, and I Apply it, for example, to Michael 4 character there are abnormal deformations, hip bone (and other joints) have random rotations and then whole thing turns out to be one big confusion.
    Can You help me tell me what are the correct instructions to create an animation without this deformations? I have already send this mail to Brekel but the answer the answer was not satisfactory
    Thank You so much
    Andrea

    Hi,
    already solved your problem?
    how he solves it?
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