UltraScenery [Commercial]

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  • HowieFarkesHowieFarkes Posts: 607
    Carola O said:

    I have a question.. which may have been answered earlier in the thread but I honestly wasn't able to read through all of the pages (sorry :) ). I am on a 8 gb ram computer, with a GeForce GT 730 nvidia card. Will that be able to handle this this product?

    It should be OK, I render on an old Mac Pro with 16GB of RAM and no nVidia card so it's all CPU. Daz Studio usually tops out at less then 4GB RAM used during render.

  • davesodaveso Posts: 7,024
    I saw new pines product. Jumped for joy. Saw requirement of non sale product. Sat back down. It's going into wait pile.
  • ArtiniArtini Posts: 9,467

    UltraScenery - Pines has been released... unfortunately the store page is currently showing "Mossy Hollow Botanica" as a required product and that is incorrect. The set requires "Nature Trees Pack 4" by Andrey Pestryakov.

    Will post this on the front page of this thread until it is fixed.

    Glad, that you have mentioned works with Nature Trees Pack 4 previously,

    so I have had enough time to grab it, while on sale.

    Now the Pines extension looks like a must for me.

     

  • ArtiniArtini Posts: 9,467
    edited June 2020

    Just one small request:

    Could you please create "No features" preset with the water.

    It will simplify making UltraScenery with custom height maps.

    I have tried solution posted by Barbult - https://www.daz3d.com/forums/discussion/408551/ultrascenery-experiments-and-experiences#latest

    and suggested by TangoAlpha, but could not get it to work.

    Hope that you could consider such feature in your future updates.

     

    Post edited by Artini on
  • HavosHavos Posts: 5,362
    daveso said:
    I saw new pines product. Jumped for joy. Saw requirement of non sale product. Sat back down. It's going into wait pile.

    I felt this too, a pine add on was something I wanted, but an extra 20$ is quite a price booster. I am surprised they did not put the required item into the related items sale.

  • davesodaveso Posts: 7,024
    Havos said:
    daveso said:
    I saw new pines product. Jumped for joy. Saw requirement of non sale product. Sat back down. It's going into wait pile.

    I felt this too, a pine add on was something I wanted, but an extra 20$ is quite a price booster. I am surprised they did not put the required item into the related items sale.

    Yes. Some of his other products are on sale.tree pack 3 but not 4
  • TJohnTJohn Posts: 11,106

    Bought them both anyway. smiley Very nice eco addition to UltraScenery. yes

  • alexhcowleyalexhcowley Posts: 2,386
    edited June 2020

    I bought the pines set at 7:50 am (United Kingdom time) this morning.  Unfortunately, it will probably be the weekend before I can properly do battle with it. 

    At the rate Howie and Tim are bringing out extensions for this set, I'm going to need a hard disk just for their stuff!

    Cheers,

    Alex.

    P.S. I've just worked out, with the aid of my poor man's Cray, there are now 748 possible combinations of terrains and ecologies!

    Post edited by alexhcowley on
  • ArtiniArtini Posts: 9,467

    Their downloads are not that large - compare it to Now-Crowd Billboards - 182 GB.

     

  • GoggerGogger Posts: 2,400
    edited June 2020

    Be still my Alpine heart.  Man, I've been WAITING for something like this for over a decade now!  I grew up in the Pacific Northwest (North Idaho, USA) and have lived a lot of places all over the world, but always missed the pine forests. THANK YOU!!!

    First render, of MANY to come.

    VT_Pine_Stream_3D_Erik_Pedersen.jpg
    1200 x 1920 - 852K
    Post edited by Gogger on
  • HeavyRayHeavyRay Posts: 175

    Wow.... AMAZING image...  Well done Gogger!

  • barbultbarbult Posts: 24,245

    Yes, @Gogger, thanks for posting that great pine forest image! I'm eager to see your "MANY to come". Post them all!

    I'm so glad that Howie Farkes gave us a heads up on the future (now released) Pines ecology, so that I bought the pines when they were on sale at the time. They render beautifully. 

  • dawnbladedawnblade Posts: 1,723

    UltraScenery - Pines has been released... unfortunately the store page is currently showing "Mossy Hollow Botanica" as a required product and that is incorrect. The set requires "Nature Trees Pack 4" by Andrey Pestryakov.

    Will post this on the front page of this thread until it is fixed.

    It's great that you are including other artist's products! I have a bunch from MartinJFrost, so hopefully you'll consider a set with his in mind. smiley

  • TangoAlphaTangoAlpha Posts: 4,584
    Havos said:
    daveso said:
    I saw new pines product. Jumped for joy. Saw requirement of non sale product. Sat back down. It's going into wait pile.

    I felt this too, a pine add on was something I wanted, but an extra 20$ is quite a price booster. I am surprised they did not put the required item into the related items sale.

     

    Cos it's still flagged as "New". New products won't/can't go back on sale until after the new period is over (or why would you buy when they first come out?). It's bound to go on sale at some time down the road though, but if you can't wait till then, I'm sure Andrey will appreciate a little boost :)

  • L'AdairL'Adair Posts: 9,479

    I saw an addon for UltraScenery and in the cart it went. Checked out with it, too, even though I don't have the pines yet. I'll get them soon enough. In the meantime, more addons, please.
    smiley

    I second the suggestion for using plants from MartinJFrost. A significant number of those have been weekly freebies, too, so a lot of us will already have them. Not sure how that would fit into the Addon format, but there are a lot of woodland flowers from him that would fit right in with these ecologies.

  • barbultbarbult Posts: 24,245

    I used MartinJFrost palms in my tropical ecology (when I edited the JSON). His plants are beautiful and varied, but he makes heavy use of displacement and surface subdivision, which is a killer for my graphics card. I have to set displacement to 0 to counteract that. 

  • Jason GalterioJason Galterio Posts: 2,562

    UltraScenery - Pines has been released... unfortunately the store page is currently showing "Mossy Hollow Botanica" as a required product and that is incorrect. The set requires "Nature Tree Pack 4" by Andrey Pestryakov.

    Sevrin said:

    UltraScenery - Pines has been released... unfortunately the store page is currently showing "Mossy Hollow Botanica" as a required product and that is incorrect. The set requires "Nature Trees Pack 4" by Andrey Pestryakov.

    Will post this on the front page of this thread until it is fixed.

    Some promos show a mix of trees.  Can we do that  now?

    Some of the ecologies in this pack also make use of the trees that come with the UltraScenery base product - that's why there are mixed species.

    Ugh. I bought Pines and have been fighting with it to make it render. At first I thought it was my render settings. Then I thought I was out of memory. Now I see why it isn't working for me.

  • MelanieLMelanieL Posts: 7,386
    barbult said:

    Yes, @Gogger, thanks for posting that great pine forest image! I'm eager to see your "MANY to come". Post them all!

    I'm so glad that Howie Farkes gave us a heads up on the future (now released) Pines ecology, so that I bought the pines when they were on sale at the time. They render beautifully.

    Unfortunately I missed that Pines intro by a day, but I'll get the latest add-on anyway and wait to use it... the Pines set should be out of "new" status by the end if the month and I'm hoping there'll be a multi-PA catchup then!

  • barbultbarbult Posts: 24,245
    MelanieL said:
    barbult said:

    Yes, @Gogger, thanks for posting that great pine forest image! I'm eager to see your "MANY to come". Post them all!

    I'm so glad that Howie Farkes gave us a heads up on the future (now released) Pines ecology, so that I bought the pines when they were on sale at the time. They render beautifully.

    Unfortunately I missed that Pines intro by a day, but I'll get the latest add-on anyway and wait to use it... the Pines set should be out of "new" status by the end if the month and I'm hoping there'll be a multi-PA catchup then!

    You won't be disappointed! The pines work great with UltraScenery.

  • barbultbarbult Posts: 24,245
    edited June 2020

    Gone Fishin'

    This is Pines 3 Ecology.

    UltraScenery Pines Fishing denoise half size.jpg
    1920 x 1080 - 3M
    Post edited by barbult on
  • Jason GalterioJason Galterio Posts: 2,562
    edited June 2020

    Different issue...

    Prior to the last update I was able to render extremely fast. Everything fit into my video card memory and the render zipped along. Today I am unable to render even the simpest scene created with the script:

    2020-06-16 16:23:49.211 Iray [INFO] - IRAY:RENDER ::   1.4   IRAY   rend progr: CUDA device 0 (GeForce RTX 2080 SUPER): Processing scene...
    2020-06-16 16:23:49.289 WARNING: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(353): Iray [ERROR] - IRAY:RENDER ::   1.3   IRAY   rend error: Unable to allocate 11815847772 bytes from 6865334272 bytes of available device memory
    2020-06-16 16:23:49.295 WARNING: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(353): Iray [ERROR] - IRAY:RENDER ::   1.4   IRAY   rend error: CUDA device 0 (GeForce RTX 2080 SUPER): Scene setup failed
    2020-06-16 16:23:49.307 WARNING: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(353): Iray [ERROR] - IRAY:RENDER ::   1.4   IRAY   rend error: CUDA device 0 (GeForce RTX 2080 SUPER): Device failed while rendering
    2020-06-16 16:23:49.309 WARNING: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(353): Iray [WARNING] - IRAY:RENDER ::   1.4   IRAY   rend warn : All available GPUs failed.
    2020-06-16 16:23:49.312 WARNING: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(353): Iray [WARNING] - IRAY:RENDER ::   1.4   IRAY   rend warn : No devices activated. Enabling CPU fallback.
    2020-06-16 16:23:49.318 WARNING: ..\..\..\..\..\src\pluginsource\DzIrayRender\dzneuraymgr.cpp(353): Iray [ERROR] - IRAY:RENDER ::   1.4   IRAY   rend error: All workers failed: aborting render
    2020-06-16 16:23:49.319 Iray [INFO] - IRAY:RENDER ::   1.0   IRAY   rend info : CPU: using 16 cores for rendering

    The requested memory size seems abnormally large. 11,815,847,772 bytes? The test scene I generated was just a simple empty Grassland ecology...  Previously I could render a full up scene with no issues.

    EDIT...  Disregard. Now it is working. Another reboot resolved things, even though I had rebooted a couple of times already. Even the memory use seems to have resolved:

    2020-06-16 16:55:04.425 Iray [INFO] - IRAY:RENDER ::   1.7   IRAY   rend info : CUDA device 0 (GeForce RTX 2080 SUPER): Scene processed in 0.898s
    2020-06-16 16:55:04.431 Iray [INFO] - IRAY:RENDER ::   1.7   IRAY   rend info : CUDA device 0 (GeForce RTX 2080 SUPER): Allocated 30.507 MiB for frame buffer
    2020-06-16 16:55:04.431 Iray [INFO] - IRAY:RENDER ::   1.7   IRAY   rend info : CUDA device 0 (GeForce RTX 2080 SUPER): Allocated 1.688 GiB of work space (2048k active samples in 0.000s)
    2020-06-16 16:55:04.431 Iray [INFO] - IRAY:RENDER ::   1.7   IRAY   rend info : CUDA device 0 (GeForce RTX 2080 SUPER): Used for display, optimizing for interactive usage (performance could be sacrificed)

    Post edited by Jason Galterio on
  • Oso3DOso3D Posts: 15,011

    Barbult: That's amazing, good job

     

  • barbultbarbult Posts: 24,245
    edited June 2020

    Barbult: That's amazing, good job

    Thanks, Will. smiley

    Post edited by barbult on
  • davesodaveso Posts: 7,024
    Well, bought the pines. Hopefully those other needed pines go on sale soon. I didn't even see them released before
  • barbultbarbult Posts: 24,245
    edited June 2020

    I rerendered the fishing scene with Pines 1 and Pines 2, to see how the different ecologies affected the scene.

    Pines 1

    Pines 2

    UltraScenery Pines 1 Fishing.jpg
    1920 x 1080 - 2M
    UltraScenery Pines 2 Fishing.jpg
    1920 x 1080 - 2M
    Post edited by barbult on
  • GoggerGogger Posts: 2,400
    barbult said:

    Gone Fishin'

    This is Pines 3 Ecology.

    Super nice @barbult!  These scenes are just BEGGIN' for people fishing!

  • barbultbarbult Posts: 24,245
    Gogger said:
    barbult said:

    Gone Fishin'

    This is Pines 3 Ecology.

    Super nice @barbult!  These scenes are just BEGGIN' for people fishing!

    Thanks, that's what I thought, too.

  • Doc AcmeDoc Acme Posts: 1,153

    Problem with the Pines

    Picked this up this afternoon.  Made a new scene using the Extend option.

    They're there:

    image

    They're there:

    image

     

    They're not there:

     

    image

    Any ideas what's going oin here?

     

    WireFramePines.jpg
    1920 x 1080 - 313K
    PinesTwo.jpg
    1920 x 1080 - 200K
    NoPines.jpg
    1920 x 1080 - 225K
  • barbultbarbult Posts: 24,245
    Doc Acme said:

    Problem with the Pines

    Picked this up this afternoon.  Made a new scene using the Extend option.

    They're there:

    image

    They're there:

    image

     

    They're not there:

     

    image

    Any ideas what's going oin here?

     

    Did you buy the required product (the pine trees themselves, Nature Tree Pack 4)?
  • dawnbladedawnblade Posts: 1,723
    Doc Acme said:

    Problem with the Pines

    Picked this up this afternoon.  Made a new scene using the Extend option.

    They're there:

    image

    They're there:

    image

     

    They're not there:

     

    image

    Any ideas what's going oin here?

     

    Howie mentioned the product page lists the wrong required product. Here it is from the first post:

    "*** UltraScenery - Pines ***

    UltraScenery - Pines has been released... unfortunately the store page is currently showing 'Mossy Hollow Botanica' as a required product and that is incorrect. The set requires 'Nature Trees Pack 4' by Andrey Pestryakov."

This discussion has been closed.