How to position the cursor in the timeline ?

With a script, I would like to know how to position the cursor in the timeline.
For example, if I defined 100 frames in the timeline, how do I position the cursor at frame 72 ?

Indeed, for the Genesis character, I want to insert animations at certain positions of the timeline.

 

 

Comments

  • DzScene has a setTime( time ) method, so you'd multiply the frame you want by the time step and set the time to that value.

  • Willy2Willy2 Posts: 175

    Thank you very much Richard, for your answer.

    Personally, I think in terms of frame.
    As I use 30 frames per second, the frame number allows me to determine the time that has passed.
    But there is perhaps a subtlety which I did not understand well.

    By consulting the forum, I found what I was looking for.
    It was the command Scene.setFrame (frame_number) {...} that allowed me to do what I wanted.
    Initially, I was surprised by the presence of the parentheses { } but I quickly understood the interest of this notation.

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