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Hello and thank you for your answer.
I have another question...
When BatchCW installs products that contain the "Manifest.dsx" file, does it rely primarily on this file to install the smart content?
Or maybe the "Manifest.dsx" files have nothing to do with the smart content?
If so, if BatchCW relies primarily on the "Manifest.dsx" files if they are present alongside the "content" folders, is it still a problem if the creator has not respected the daz conventions?
For example, I bought a lot of products directly from the DAZ store and some clothes are in a folder named "Genesis 8 Females" instead of "Genesis 8 Female".
Another creator sells his product on the daz store except that the path is "Enviroments" instead of "Environments".
So, I end up with a library like:
Content\Data
Content\People\Genesis 8 Female
Content\People\Genesis 8 Females
Content\People\Genesis 8 Female\Character
Content\People\Genesis 8 Female\Characters
Content\Enviroments
Content\Environments
Content\Etc...
Everything is sold on the daz store and with the "Manifest.dsx" file.
I would like to know if there is no problem getting the smart content as long as the product has the "Manifest.dsx" file?
Or do I need to manually fix all the wrong path event if the "Manifest" file is included ?
Thank you in advance for your insights.
CW does not look for or at the Manifest.dsx. If a zip has it and is coming from Daz, there is already metadata and you should be using DIM.
Ok.
I don't like DIM. It confuse me in some way...
I will need to do some cleaning manually ! ^^
Thank you for your support and have a nice day :)
I find DIM vastly superior to the other ways Daz allows you to install content. But the point is that for Daz content, use Daz methods for installation as they already got the metadata right (or at least better than CW can do)
Have a nice day too!
Hello Riversoft,
I tried to install some files with CW again today and again encountered the problem I mentioned!
After installing in Smart Content, the last piece of clothing or figure remains in the viewport and cannot be deleted without canceling CW and DAZ Studio.
Even after waiting for over 10 minutes, nothing happened!
The metadata is saved correctly!
Attached is the log file and a screen shot
Dieter
What version of DS are you using? I am not seeing this at all. In fact, with 4.23.0.1 I am not seeing the slowdown either.
I just purchased Content Wizard, hoping to save time setting up smart content info for external purchases.
Unfortunately, I cannot even start it, Studio crashes hard when attempting to start the Content Wizard script.
Maybe, my environment is not supported?
Installed via DIM.
Any ideas?
This is all I could find in the log file:
2024-12-18 10:03:33.571 [DEBUG] :: Found: /Users/Shared/My DAZ 3D Library/data/RiverSoft Art/Common/RSConstants.dsa
2024-12-18 10:03:33.594 [DEBUG] :: Found: /Users/Shared/My DAZ 3D Library/data/RiverSoft Art/Common/RSSmartContentConstants.dsa
2024-12-18 10:03:33.655 [DEBUG] :: Found: /Users/Shared/My DAZ 3D Library/data/RiverSoft Art/Common/RSBuildPanels.dsa
2024-12-18 10:03:33.675 [DEBUG] :: Found: /Users/Shared/My DAZ 3D Library/data/RiverSoft Art/Common/seedrandom.dsa
2024-12-18 10:03:33.694 [DEBUG] :: Found: /Users/Shared/My DAZ 3D Library/data/RiverSoft Art/Common/RSAssemblyLineFunctions.dse
2024-12-18 10:03:33.710 [DEBUG] :: Found: /Users/Shared/My DAZ 3D Library/data/RiverSoft Art/Common/RSHelperFunctions.dse
2024-12-18 10:03:33.724 [DEBUG] :: Found: /Users/Shared/My DAZ 3D Library/data/RiverSoft Art/Common/RSAdvHelperFunctions.dse
2024-12-18 10:03:33.736 [DEBUG] :: Found: /Users/Shared/My DAZ 3D Library/data/RiverSoft Art/Common/RS2020HelperFunctions.dse
2024-12-18 10:03:33.755 [DEBUG] :: Found: /Users/Shared/My DAZ 3D Library/data/RiverSoft Art/Common/RSSmartContentCategoryEditor.dse
Edit: This is the stack trace after the crash:
0 <translation info unavailable> 0x105bc01e8 ???
1 QtCore 0x108a37c65 QMetaType::construct(int, void const*) + 1953
2 QtCore 0x108a4d242 construct(QVariant::Private*, void const*) + 1762
3 QtGui 0x109c95678 construct(QVariant::Private*, void const*) + 2088
4 QtCore 0x108a50591 QVariant::QVariant(int, void const*) + 49
5 QtScript 0x111e38e75 QScript::callQtMethod(QTJSC::ExecState*, QMetaMethod::MethodType, QObject*, QTJSC::ArgList const&, QMetaObject const*, int, bool) + 4165
6 QtScript 0x111e3c848 QScript::QtFunction::execute(QTJSC::ExecState*, QTJSC::JSValue, QTJSC::ArgList const&) + 408
7 QtScript 0x111e30526 QScript::QtFunction::call(QTJSC::ExecState*, QTJSC::JSObject*, QTJSC::JSValue, QTJSC::ArgList const&) + 186
8 QtScript 0x111d8fde1 QTJSC::NativeFuncWrapper::operator()(QTJSC::ExecState*, QTJSC::JSObject*, QTJSC::JSValue, QTJSC::ArgList const&) const + 113
9 QtScript 0x111d7832d cti_op_call_NotJSFunction + 221
10 ??? 0x2bcf9ea3bb46 ???
11 QtScript 0x111d395f9 QTJSC::Interpreter::execute(QTJSC::EvalExecutable*, QTJSC::ExecState*, QTJSC::JSObject*, int, QTJSC::ScopeChainNode*, QTJSC::JSValue*) + 975
12 QtScript 0x111d3977c QTJSC::Interpreter::execute(QTJSC::EvalExecutable*, QTJSC::ExecState*, QTJSC::JSObject*, QTJSC::ScopeChainNode*, QTJSC::JSValue*) + 114
13 QtScript 0x111e13a80 QScriptEnginePrivate::evaluateHelper(QTJSC::ExecState*, long, QTJSC::EvalExecutable*, bool&) + 754
14 QtScript 0x111e13c36 QScriptEngine::evaluate(QScriptProgram const&) + 140
15 libdzcore.dylib 0x10c244a94 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 4203732
16 libdzcore.dylib 0x10c245396 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 4206038
17 libdzcore.dylib 0x10c245443 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 4206211
18 libdzcore.dylib 0x10c031ea2 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 2029794
19 libdzcore.dylib 0x10c0417d5 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 2093589
20 libdzcore.dylib 0x10c0432d1 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 2100497
21 libdzcore.dylib 0x10c043805 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 2101829
22 libdzcore.dylib 0x10c0438ee DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 2102062
23 libdzcontentlibrarypane.dylib 0x12b1a7a83 0x12b197000 + 68227
24 libdzcontentlibrarypane.dylib 0x12b19f6fd 0x12b197000 + 34557
25 QtCore 0x108a43131 QMetaObject::activate(QObject*, QMetaObject const*, int, void**) + 2001
26 QtGui 0x10a11048c QAbstractItemView::mouseDoubleClickEvent(QMouseEvent*) + 336
27 QtGui 0x109caa404 QWidget::event(QEvent*) + 354
28 QtGui 0x10a008a52 QFrame::event(QEvent*) + 40
29 QtGui 0x10a087f44 QAbstractScrollArea::viewportEvent(QEvent*) + 126
30 QtGui 0x10a1111f7 QAbstractItemView::viewportEvent(QEvent*) + 663
31 QtGui 0x10a08a32d QAbstractScrollAreaFilter::eventFilter(QObject*, QEvent*) + 33
32 QtCore 0x108a2b231 QCoreApplicationPrivate::sendThroughObjectEventFilters(QObject*, QEvent*) + 149
33 QtGui 0x109c598a8 QApplicationPrivate::notify_helper(QObject*, QEvent*) + 288
34 QtGui 0x109c5a348 QApplication::notify(QObject*, QEvent*) + 2666
35 libdzcore.dylib 0x10c592a1e DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 7668830
36 QtCore 0x108a2d7e2 QCoreApplication::notifyInternal(QObject*, QEvent*) + 104
37 QtGui 0x109c61ffe QApplicationPrivate::sendMouseEvent(QWidget*, QMouseEvent*, QWidget*, QWidget*, QWidget**, QPointer<QWidget>&, bool) + 432
38 QtGui 0x109c10db3 qt_mac_handleMouseEvent(NSEvent*, QEvent::Type, Qt::MouseButton, QWidget*, bool) + 995
39 AppKit 0x7ff80e56c00a -[NSWindow(NSEventRouting) _handleMouseDownEvent:isDelayedEvent:] + 4471
40 AppKit 0x7ff80e4e533d -[NSWindow(NSEventRouting) _reallySendEvent:isDelayedEvent:] + 409
41 AppKit 0x7ff80e4e4f89 -[NSWindow(NSEventRouting) sendEvent:] + 339
42 QtGui 0x109c085a2 -[QCocoaWindow sendEvent:] + 114
43 AppKit 0x7ff80edde38e -[NSApplication(NSEventRouting) sendEvent:] + 1546
44 QtGui 0x109c0c07e -[QNSApplication sendEvent:] + 94
45 AppKit 0x7ff80e94b2c3 -[NSApplication _handleEvent:] + 65
46 AppKit 0x7ff80e37e575 -[NSApplication run] + 654
47 QtGui 0x109c14b77 QEventDispatcherMac::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) + 879
48 QtCore 0x108a2ab68 QEventLoop::exec(QFlags<QEventLoop::ProcessEventsFlag>) + 394
49 QtCore 0x108a2df33 QCoreApplication::exec() + 175
50 libdzcore.dylib 0x10c5beb80 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 7849408
51 libdzcore.dylib 0x10c5c922e DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 7892078
52 DAZStudio 0x1000025dd main + 461
53 DAZStudio 0x100002304 start + 52
I have this dim memory that my scripts may struggle on a shared drive? Try installing to a local drive.
Thanks for the quick response. Unfortunately this made no difference:
2024-12-18 13:33:59.701 [DEBUG] :: Found: /Users/Yacomo/Documents/DAZ 3D/Studio/My Library/data/RiverSoft Art/Common/RSConstants.dsa
2024-12-18 13:33:59.729 [DEBUG] :: Found: /Users/Yacomo/Documents/DAZ 3D/Studio/My Library/data/RiverSoft Art/Common/RSSmartContentConstants.dsa
2024-12-18 13:33:59.793 [DEBUG] :: Found: /Users/Yacomo/Documents/DAZ 3D/Studio/My Library/data/RiverSoft Art/Common/RSBuildPanels.dsa
2024-12-18 13:33:59.812 [DEBUG] :: Found: /Users/Yacomo/Documents/DAZ 3D/Studio/My Library/data/RiverSoft Art/Common/seedrandom.dsa
2024-12-18 13:33:59.828 [DEBUG] :: Found: /Users/Yacomo/Documents/DAZ 3D/Studio/My Library/data/RiverSoft Art/Common/RSAssemblyLineFunctions.dse
2024-12-18 13:33:59.844 [DEBUG] :: Found: /Users/Yacomo/Documents/DAZ 3D/Studio/My Library/data/RiverSoft Art/Common/RSHelperFunctions.dse
2024-12-18 13:33:59.857 [DEBUG] :: Found: /Users/Yacomo/Documents/DAZ 3D/Studio/My Library/data/RiverSoft Art/Common/RSAdvHelperFunctions.dse
2024-12-18 13:33:59.870 [DEBUG] :: Found: /Users/Yacomo/Documents/DAZ 3D/Studio/My Library/data/RiverSoft Art/Common/RS2020HelperFunctions.dse
2024-12-18 13:33:59.889 [DEBUG] :: Found: /Users/Yacomo/Documents/DAZ 3D/Studio/My Library/data/RiverSoft Art/Common/RSSmartContentCategoryEditor.dse
This is not really a surprise, since, despite the name, '/Users/Shared' on a Mac is not some network link. It is a bare basic folder on the local hard disk next to the user's home folder.
Hmmm, this definitely works on a Mac. If you run it TWICE, what does the log say between crashes? Often, the Daz log won't show the last couple messages until something else flushes the log buffer.
Unfortunately there is nothing more in the log, I get a hard crash - Studio exits immediately.
Next messages in the log file then are the Studio startup messages:
2024-12-18 14:30:59.584 [DEBUG] :: Found: /Users/Shared/My DAZ 3D Library/data/RiverSoft Art/Data/RightArrowTriangle.png
2024-12-18 14:31:11.101 +++++++++++++++ DAZ Studio 4.23.0.1 starting +++++++++++++++++
2024-12-18 14:31:11.102 [INFO] :: Performing cleanup...
2024-12-18 14:31:11.107 [INFO] :: Release Cycle: General Release
2024-12-18 14:31:11.107 [INFO] :: Platform bits: 64
2024-12-18 14:31:11.107 [INFO] :: Qt Version: 4.8.7
2024-12-18 14:31:11.108 [INFO] :: OpenSubdiv Version: 3.0.0
2024-12-18 14:31:11.154 [INFO] :: Running on macOS Sequoia 15.2
2024-12-18 14:31:11.168 [INFO] :: CPU Information:
2024-12-18 14:31:11.168 [INFO] :: CPU Brand String = Apple M3 Max
2024-12-18 14:31:11.168 [INFO] :: Family = 6
2024-12-18 14:31:11.168 [INFO] :: Current DateTime:
2024-12-18 14:31:11.169 [INFO] :: Loc: Wed Dec 18 14:31:11 2024
2024-12-18 14:31:11.170 [INFO] :: UTC: Wed Dec 18 13:31:11 2024
2024-12-18 14:31:11.170 [INFO] :: Home Path:
2024-12-18 14:31:11.170 [INFO] :: Location = /Applications/DAZ 3D/DAZ 3D/DAZStudio4 64-bit
2024-12-18 14:31:11.170 [INFO] :: Disk Total: 3.6 TB (3996329328640)
2024-12-18 14:31:11.170 [INFO] :: Disk Avail: 442.3 GB (474980151296)
2024-12-18 14:31:11.170 [INFO] :: Temp Data:
2024-12-18 14:31:11.170 [INFO] :: Location = /Users/Yacomo/Library/Application Support/DAZ 3D/Studio4/temp
2024-12-18 14:31:11.170 [INFO] :: Disk Total: 3.6 TB (3996329328640)
2024-12-18 14:31:11.170 [INFO] :: Disk Avail: 442.3 GB (474980151296)
Good to hear this should be working on a Mac. The problem may be that I am using a machine with an Apple Silicon chip? Do you also have such a machine at your disposal for testing or are you still using an Intel machine? Next best option may be the OS version, I am on MacOS 15.2 (most recent release) which unfortunately is not the greatest release ever - it has known issues with a couple of well known tools (Little Snitch and SuperDuper in my case).
Edit: Are there by any chance some additional debug setting I could turn on to get more info in the log?
Hmmm, I will have to think about it. Unfortunately, I have only have a 10? year old Mac Mini collecting dust somewhere. I will see if I could create a debug version for you. Do you have other scripts from me? Do they work?
Hmm, I just tried Bone Minion (G4 for G8) und it crashes as well, with pretty much the same trace:
0 <translation info unavailable> 0x1040eaf90 ???
1 QtCore 0x108a37c65 QMetaType::construct(int, void const*) + 1953
2 QtCore 0x108a4d242 construct(QVariant::Private*, void const*) + 1762
3 QtGui 0x109c95678 construct(QVariant::Private*, void const*) + 2088
4 QtCore 0x108a50591 QVariant::QVariant(int, void const*) + 49
5 QtScript 0x111e38e75 QScript::callQtMethod(QTJSC::ExecState*, QMetaMethod::MethodType, QObject*, QTJSC::ArgList const&, QMetaObject const*, int, bool) + 4165
6 QtScript 0x111e3c848 QScript::QtFunction::execute(QTJSC::ExecState*, QTJSC::JSValue, QTJSC::ArgList const&) + 408
7 QtScript 0x111e30526 QScript::QtFunction::call(QTJSC::ExecState*, QTJSC::JSObject*, QTJSC::JSValue, QTJSC::ArgList const&) + 186
8 QtScript 0x111d8fde1 QTJSC::NativeFuncWrapper::operator()(QTJSC::ExecState*, QTJSC::JSObject*, QTJSC::JSValue, QTJSC::ArgList const&) const + 113
9 QtScript 0x111d7832d cti_op_call_NotJSFunction + 221
10 ??? 0x58297ec3209a ???
11 QtScript 0x111d395f9 QTJSC::Interpreter::execute(QTJSC::EvalExecutable*, QTJSC::ExecState*, QTJSC::JSObject*, int, QTJSC::ScopeChainNode*, QTJSC::JSValue*) + 975
12 QtScript 0x111d3977c QTJSC::Interpreter::execute(QTJSC::EvalExecutable*, QTJSC::ExecState*, QTJSC::JSObject*, QTJSC::ScopeChainNode*, QTJSC::JSValue*) + 114
13 QtScript 0x111e13a80 QScriptEnginePrivate::evaluateHelper(QTJSC::ExecState*, long, QTJSC::EvalExecutable*, bool&) + 754
14 QtScript 0x111e13c36 QScriptEngine::evaluate(QScriptProgram const&) + 140
15 libdzcore.dylib 0x10c244a94 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 4203732
16 libdzcore.dylib 0x10c245396 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 4206038
17 libdzcore.dylib 0x10c245443 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 4206211
18 libdzcore.dylib 0x10c2455bd DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 4206589
19 libdzcore.dylib 0x10beedea8 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 702696
20 libdzcore.dylib 0x10bef399f DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 725983
21 libdzcore.dylib 0x10be64bf9 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 140857
22 libdzcore.dylib 0x10beb45f7 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 466999
23 libdzcore.dylib 0x10beb730a DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 478538
24 libdzcore.dylib 0x10bf0b265 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 822437
25 libdzcore.dylib 0x10c0415ee DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 2093102
26 libdzcore.dylib 0x10c0432d1 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 2100497
27 libdzcore.dylib 0x10c043805 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 2101829
28 libdzcore.dylib 0x10c0438ee DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 2102062
29 libdzcontentlibrarypane.dylib 0x12c05da83 0x12c04d000 + 68227
30 libdzcontentlibrarypane.dylib 0x12c0556fd 0x12c04d000 + 34557
31 QtCore 0x108a43131 QMetaObject::activate(QObject*, QMetaObject const*, int, void**) + 2001
32 QtGui 0x10a11048c QAbstractItemView::mouseDoubleClickEvent(QMouseEvent*) + 336
33 QtGui 0x109caa404 QWidget::event(QEvent*) + 354
34 QtGui 0x10a008a52 QFrame::event(QEvent*) + 40
35 QtGui 0x10a087f44 QAbstractScrollArea::viewportEvent(QEvent*) + 126
36 QtGui 0x10a1111f7 QAbstractItemView::viewportEvent(QEvent*) + 663
37 QtGui 0x10a08a32d QAbstractScrollAreaFilter::eventFilter(QObject*, QEvent*) + 33
38 QtCore 0x108a2b231 QCoreApplicationPrivate::sendThroughObjectEventFilters(QObject*, QEvent*) + 149
39 QtGui 0x109c598a8 QApplicationPrivate::notify_helper(QObject*, QEvent*) + 288
40 QtGui 0x109c5a348 QApplication::notify(QObject*, QEvent*) + 2666
41 libdzcore.dylib 0x10c592a1e DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 7668830
42 QtCore 0x108a2d7e2 QCoreApplication::notifyInternal(QObject*, QEvent*) + 104
43 QtGui 0x109c61ffe QApplicationPrivate::sendMouseEvent(QWidget*, QMouseEvent*, QWidget*, QWidget*, QWidget**, QPointer<QWidget>&, bool) + 432
44 QtGui 0x109c10db3 qt_mac_handleMouseEvent(NSEvent*, QEvent::Type, Qt::MouseButton, QWidget*, bool) + 995
45 AppKit 0x7ff80e56c00a -[NSWindow(NSEventRouting) _handleMouseDownEvent:isDelayedEvent:] + 4471
46 AppKit 0x7ff80e4e533d -[NSWindow(NSEventRouting) _reallySendEvent:isDelayedEvent:] + 409
47 AppKit 0x7ff80e4e4f89 -[NSWindow(NSEventRouting) sendEvent:] + 339
48 QtGui 0x109c085a2 -[QCocoaWindow sendEvent:] + 114
49 AppKit 0x7ff80edde38e -[NSApplication(NSEventRouting) sendEvent:] + 1546
50 QtGui 0x109c0c07e -[QNSApplication sendEvent:] + 94
51 AppKit 0x7ff80e94b2c3 -[NSApplication _handleEvent:] + 65
52 AppKit 0x7ff80e37e575 -[NSApplication run] + 654
53 QtGui 0x109c14b77 QEventDispatcherMac::processEvents(QFlags<QEventLoop::ProcessEventsFlag>) + 879
54 QtCore 0x108a2ab68 QEventLoop::exec(QFlags<QEventLoop::ProcessEventsFlag>) + 394
55 QtCore 0x108a2df33 QCoreApplication::exec() + 175
56 libdzcore.dylib 0x10c5beb80 DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 7849408
57 libdzcore.dylib 0x10c5c922e DzFacetVertexSubPath DzFacetVertexSubPath::remapPath<signed char>(signed char, signed char const*) const + 7892078
58 DAZStudio 0x1000025dd main + 461
59 DAZStudio 0x100002304 start + 52
This does not bode well...
I've been away from Studio for quite some time and have a completely empty Runtime at the moment (besides Studio default content). Thought about starting cleanly from scratch.
Let me see if I have scripts from other vendors I could try...
Okay, could not find many scripts to install. But I do own UltraScenery 2 (which is a plugin) and Alienator Pro II (which is a script) - installed both. UltraScenery works. And the window for the Alienator Pro script as well as the Alienator Builder do open, cannot test much more her atm.
I have a MacBook Pro with a M1 Pro chip. I'll see if I can test it, but as far as I remember, it did launch the couple of times I launched with the intent to learn how to use it.
Edit: it launched without any problem (which in itself may not meant that much, some scripts have a tendency to crash Daz on my Mac and may require a couple of relaunch of Daz before finally being able to launch the script without Daz crashing).
That's great, thanks for testing. Now to figure out what's wrong on my end... Given that I have a clean new Studio install all I can think of is the OS. Which version are you currently on?
Edit: Since you mentioned that you do get random crashes with scripts I tried again to open the script multiple times in a row. And indeed out of about twenty tries it did open once! Unfortunately every orther try afterwards failed again :-(
Edit 2: And trying again with Alienator, the Set Builder also crashes randomly (with a very similar trace). Oh my...
Which version of DS 4.23 are you using, general release or latest beta? AFAIK the general release had some issues with several plugins on a Mac so if that's what you are using I would try the beta in case it is linked.
Thanks for the tip Leana. I was using 4.23.0.1, the current Beta is 4.23.0.4 - unfortunately I am experiencing the same crashes with that version. :-(
I am using Content Wizard for literally years now on a Mac, both Intel and Apple Silicon. I had no issues with any DS release prior to 4.23.x. It does crash (a lot) when running on 4.23, both the current build and the public beta one. DS 4.23.x is as stable as a wet paper house in a hailstorm. CW even would work with a network shared drive, as this is my standard setup since 2020.
I hadn't realized that 4.23 had caused so many problems on the Mac.
Riversoft, sorry to bother you with this, but I cannto figure it out. Every time I install anything, it also reinstalls these:
Nevermind! If anyone notices that Content Wizard is reinstalling the same files every time (but also installing the new files correctly) go to:
C:\Users\Owner\AppData\Roaming\DAZ 3D\Studio4\temp\ContentWizard
And delete everything in that folder.