Old Cabin Light setup
Hi guys and girls!
I just wanna make a scenario with a Lumberjack in his wooden cabin.
I use this one:
https://www.daz3d.com/fg-old-cabin
This is the current view:
I added from MICK bundle this fire (removed the stones):
But I think it dont have a big emission (if it have) but it dont change the light, so now is my question... what/how should I change the light?
or should I maybe place the man in front of the fire? Instead of sitting in a "dark corner"?
I love brighter light, but.. I mean it should still fit to the atmosphere.
It would maybe help me if you can give me reference images so I can see what Light you have in your head as idea.
(btw. that cabin have from standard no fire O_O... evil!)
Edit:
This is the Promo image and... in the Ready to load scene is there no lamp at the bed, but on the eating table, so maybe if I copy one and place it there it will give more light.
Update:
Standard Lamp emission.
here with my changed Lumen:
Is that enough? Or maybe more Light from the dome?
Comments
The dome/HDRI won't do much for an enclosed space. The first thing to do is adjust the Tone Mapping group in the Editor tab of Render Settings for a darker room
I always forget the tonemapping... I used it 2-3x maybe but its so "hidden" in the Render Settings, that I always forget it :D
I will play around with it, thanks Richard :)