Face Morphs Animation for FaceFX

hjkhjk Posts: 0
edited December 1969 in Technical Help (nuts n bolts)

Hi,

Is there any way I could save a face morph animation which I made using Genesis and load it into another Genesis model? I have tried BVH and FBX, but both of them seems to only record bone movement, and the facial animations are missing.

I need this facial morph animation to work with FaceFX Studio. It would be nice to copy and load 700 frames of facial animation than make a new animation for each character. Any suggestion is welcomed, thanks. :D

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,839
    edited December 1969

    For use in DAZ Studio just save a Pose preset using the options dialogue to select only head properties, assuming you are using expressions. FBX should be able to include morphs, if you edit the rules in the options dialogue, but I don't know how you get just the settings for use in another application if that si your goal.

  • hjkhjk Posts: 0
    edited December 1969

    Hi, thanks for the solution. You are correct. I can save the animation using File > Save > Pose Preset. This is the answer I've been looking for, thanks!

    I also realize FBX can save the facial morphs. I seemed to have unchecked the Morphs option in the FBX Importer. My mistake. :D

    Haleyon

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