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I have them but very rarely use them. I collect their stuff and use that on Genesis 1-8 more than using the older base figures themselves. M4 and V4 still get used though. I agree that they can look really good if you want them to. They're very nice figures to work with.
I have Predatron's LR folks and I find them to be incredibly useful for times when I might otherwise grab LR M3 or LR V3. But I've used those low rez M3 and V3 as elves on several occasions. That was a while ago.
I have a LOT of gear for Genesis 1, and have converted a Lot of A3, H3, V3, SP3, M3, F3 clothing for it along with the fact that it can wear any generation I have. Genesis can run at very low resolutions in a render and is Triax... very easy to work with in every respect.
No, but I love that series of promos!
My Pleasure!!! I still keep watching it too!
I just finished watching Blade Runner 2049 before the above reply! :)
Awesome!!! I Love This!
Hi, every once in a while stop in to see what Rosie is doing. She's a cool cat.
Saw this news this eve. Seem pretty sure you were a big fan of Alita Battle-Angel too? Couldn't see anything in DAZ forum TOS against sharing it. Fresh Alita Sequel potential announcement.
Oh Yeah! That sounds like a promise!!! :)
Thank You So Much!
...and Rosie says "Thanks" ;)
Haha, Very glad Rosie likes the "almost promise"
Rosie liked that you called her a Cool Cat! Her nickname used to be "Alley"! :)
She's in the middle of acting out a scene as we speak. Saving a Cyber Cop (Michael 5) from absolute obliteration, so she can stare down the threat herself!
Here's a little article I've started in another thread that some of you might really enjoy:
Artists and their Tools
It'll be another growing thread in this wonderful world of making CG movies at home. If, like me you don't have a full team to produce work for you, you might just find some of these tips, hints and techniques useful.
I find Stonemason sets a bit tricky to work with because most surfaces have only two or even one texture map to work with. It's great for DS, but when you're importing into a different program and converting for a different render engine, it can require some innovation to make everything work.
I can understand that, but it makes for pure magic when it comes to Poser, Studio and Carrara. It's crazy that a scene this gigantic can be so light on its feet!
How very cool!
My brother just bought me Cyberpunk 2077 from GOG for Christmas. 50% off right now!
Okay, this thing says it comes with the Cyberpunk Sourcebook, right? I wasn't expecting it to be the official Second Edition of the Cyberpunk Roleplay Rulebook!!! Sweet!!!
The game itself, installed manually, requires me to download 27, 4GB bin files! Gonna be busy. What else am I to do during simulations and renders? LOL
Hopefully on a separate computer.
Yes... definitely!!!
Wow. Cyberpunk 2077 certainly is a wonderful game. Funny timing that I get it in the middle of rendering Cyberpunk style animations.
I was actually inspired into this sub-genre (genre all it's own now?) from playing Hairbrained Scheme's Shadowrun trilogy of games, which I've had for a few years and just love it.
Shadowrun is "D&D meets Cyberpunk"
I think Dragonfall is the worst of that series. I loved Hong Kong, though. My interactions with Shadowrun have been almost entirely through video games, though a while back I did try to read through the manual. I did a series of Shadowrun-inspired renders, and just started groundwork on a series of Shadowrun animations. However, I could use some help with scripting and worldbuilding from someone more knowledgable about the source material, so....know any good GMs?
CD Projekt RED must have bought Cyberpunk 2020, because this is how they set up the game to work, and they really did it right, I think - though I've never played the original RPG or even had any of the material. I've always been a fantasy person.
I do have d20 Modern with d20 Future and Urban Arcana and a bunch of other stuff in that line, and have always found it fascinating.
I started getting into that stuff when I was assistant DM in several Star Wars campaigns in Bioware's Neverwinter Nights (the first one). I was on several modding teams and got into some fun circles.
The Star Wars campaign needed the d20 campaign installed to work. After getting into that, I found the Firefly/Serenity mods for NWN and really got into that. I ran a small campaign with that, too. Fun!
So that was all very Sci-Fi without the Cyberpunk. I've always loved the Cyberpunk style, but never really had a group to try it with.
This core book is really pretty neat. Taken straight from William Gibson and Phillip K Dick visionary concepts, it provides a really different and very playable means for getting into such a vast arena.
Too busy with my CG Movie endeavors to play the (Cyberpunk 2077) game all the way through, I have at least conquered Act 1 and made a special Save point where I can hop in and have fun with all of my Cyberpunk goodies in this massive open world stage - Night City!
It's really, Really - I mean REALLY FUN!
Furthermore, it's given me some much needed inspiration for completing the Shadowrun like portions of my project.
Wow. I am so behind the times in the gaming world. Had no idea the games had gotten this resource intensive, but it makes sense. Enjoy!
Can't believe how massive this city is - yet how well it plays. I mean... people and traffic literally Everywhere! Every vehicle also has at least one person in it, fully interactable if tehy need to be.
Keanu Reeves' performance in this is absolutely fantastic! I can't say enough cool stuff about this game!
A fun little pinup render I did for the contest over at Rendo
In my earlier test of Linday's Four Wheeler Animation Template, I used this car (Nemesis) as a cop car. The test was highly successful, by the way!!! So Cool!!!
Anyway, I think I'm going to give the cops something else to drive. I spent a bit of time making Iray shaders, adding a few bits and bobs, and making this version aniMate compliant with Linday's system and the thought is for this to be a ride that Rosie acquires on her journey. It has a "look" that I really like.
Probably keep adding more bits here and there.
With Alvin Bemar's animated shaders system for Iray I can apply the brake lights, turn on/off headlights (all lights), animate data stream panels, etc., and Linday's aniMate system brings it to life on and off the streets!
Rosie looks great in her pinup render. Good luck in the Rendo contest.
Regarding the automobile - VROOM!
Introducing Rosie 7 in 2023
Simulation Animation Demo of successfully adding dForce to Aeon Soul's beautiful Whymsy along with Linday's Long Curly Hair, and adding iReal Ocean Water to Andrey's Stones and Structures using the Iray Sun/Sky and Sickleyield's Iray Sky System
14 seconds 1080p
Looks amazingly better when watched on YouTube instead of this window
All new Animation Simulation Lighting Rendering Reel A for Rosie 7
Two minutes, three seconds 1080p
Again, the rain, water... everything looks better when viewed directly through YouTube than this window
Love it.
Thanks!
...and Thanks!!! (you know what I mean!!!) RTX-AR had Everyything to do with it!!!
Looks great!
Thanks!
I'm still a total newbie at compositing/editing so that'll get better soon. T'was a pretty quick job just to show some of the simulations
Thanks for the promo image feedback Dartanbeck, I'll definitely consider this issue next time I release some add-on packages to go with my Dark Space Walls set.
Also many thanks for your positive review of the set itself. It is always heartening to hear that the hard work that has gone into this is appreciated by people. So cheers for that.
I hope you continue to have fun with the set.
I DO appreciate the hard work, and Love the fact that you folks can reach into my mind and make what I need!!! :)
Kudos and Thanks!
I love this! This trailer for Howler 2023 shows a lot of what I love about Howler - and it just Keeps Getting Better!!!
Under Constant development