Duplicate formula found HFS Shape

Daniel BarnettDaniel Barnett Posts: 389

Can anyone tell me why I'm getting this error when loading Genesis?
Thank you!

WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking xOrigin & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking yOrigin & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking xEnd & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking yEnd & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking xOrientation & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking yOrientation & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking zOrientation & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking xOrigin & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking yOrigin & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking xEnd & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking yEnd & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking xOrientation & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking yOrientation & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
WARNING: fileinput\dzassetdaz.cpp(5463): Duplicate formula found linking zOrientation & Value in /data/DAZ 3D/Genesis/Base/Morphs
/HellFishStudios/HFS Shapes/HFS_Shapes_Head01.dsf.
File loaded in 0 min 26.2 sec.

Edited to fix page formatting

Post edited by Richard Haseltine on

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,841
    edited December 1969

    The HFS Shapes need updating - I'm not sure the available files have been updated, I think there may be a thread with instructions on how to fix them.

  • Daniel BarnettDaniel Barnett Posts: 389
    edited December 1969

    The HFS Shapes need updating - I'm not sure the available files have been updated, I think there may be a thread with instructions on how to fix them.

    I did a search and I'm finding stuff from a year ago. Do you know of any more recent posts?
    dbb

  • Richard HaseltineRichard Haseltine Posts: 100,841
    edited December 1969

    dbbdaniel said:
    The HFS Shapes need updating - I'm not sure the available files have been updated, I think there may be a thread with instructions on how to fix them.

    I did a search and I'm finding stuff from a year ago. Do you know of any more recent posts?
    dbb

    If the older posts have fixes, and the product hasn't been updated, then they should still apply.

  • BejaymacBejaymac Posts: 1,889
    edited June 2014

    If these are the ones from ShareCG then yeah they need updated, iirc they were made in DS4.0.

    Easiest way to fix them is with DS itself.

    1) Load Genesis into an empty scene
    2) In the Shaping tab go "Actor > Universal > Fantasy SciFi"
    3) Each of the images you see in there has a little cog in the bottom left hand corner, click on it.
    4) A small menu will appear, select "Parameter Settings..." and a new window will open
    5) About 1/4 of the way down this new window you will see "Color A" and "Color B", click on Color B to open the color picker window.
    6) Change the color from 255, 255, 255 to 254, 254, 254 and then click on "OK" to close the color picker.
    7) Click "Accept" at the bottom of the Parameter Settings window you opened in step 4, this will "lock" your change into that morph
    8) Do this for all eight of the problem morphs
    9) Once done go "File > Save As > Support Asset > Save Modified Assets"
    10) DS will do a quick scan of the figure and produce a window that lists all of the files it's about to change
    11) In DS4.5 it should list just the eight morphs, in DS4.6 it will also list Genesis, if your happy with the files it's about to change then click "Accept"
    12) DS will now replace the old JSON files with new DSON files
    13) Once done clear the scene and reload Genesis to check everything has saved correctly

    Post edited by Bejaymac on
  • Richard HaseltineRichard Haseltine Posts: 100,841
    edited December 1969

    Thanks for posting that.

  • Daniel BarnettDaniel Barnett Posts: 389
    edited December 1969

    Bejaymac said:
    If these are the ones from ShareCG then yeah they need updated, iirc they were made in DS4.0.

    Easiest way to fix them is with DS itself.

    1) Load Genesis into an empty scene
    2) In the Shaping tab go "Actor > Universal > Fantasy SciFi"
    3) Each of the images you see in there has a little cog in the bottom left hand corner, click on it.
    4) A small menu will appear, select "Parameter Settings..." and a new window will open
    5) About 1/4 of the way down this new window you will see "Color A" and "Color B", click on Color B to open the color picker window.
    6) Change the color from 255, 255, 255 to 254, 254, 254 and then click on "OK" to close the color picker.
    7) Click "Accept" at the bottom of the Parameter Settings window you opened in step 4, this will "lock" your change into that morph
    8) Do this for all eight of the problem morphs
    9) Once done go "File > Save As > Support Asset > Save Modified Assets"
    10) DS will do a quick scan of the figure and produce a window that lists all of the files it's about to change
    11) In DS4.5 it should list just the eight morphs, in DS4.6 it will also list Genesis, if your happy with the files it's about to change then click "Accept"
    12) DS will now replace the old JSON files with new DSON files
    13) Once done clear the scene and reload Genesis to check everything has saved correctly


    Yes thank you for this info. Some how I missed this post!! I'm assuming this will over the base Genesis figure for good?
  • Daniel BarnettDaniel Barnett Posts: 389
    edited December 1969

    Bejaymac said:
    If these are the ones from ShareCG then yeah they need updated, iirc they were made in DS4.0.

    Easiest way to fix them is with DS itself.

    1) Load Genesis into an empty scene
    2) In the Shaping tab go "Actor > Universal > Fantasy SciFi"
    3) Each of the images you see in there has a little cog in the bottom left hand corner, click on it.
    4) A small menu will appear, select "Parameter Settings..." and a new window will open
    5) About 1/4 of the way down this new window you will see "Color A" and "Color B", click on Color B to open the color picker window.
    6) Change the color from 255, 255, 255 to 254, 254, 254 and then click on "OK" to close the color picker.
    7) Click "Accept" at the bottom of the Parameter Settings window you opened in step 4, this will "lock" your change into that morph
    8) Do this for all eight of the problem morphs
    9) Once done go "File > Save As > Support Asset > Save Modified Assets"
    10) DS will do a quick scan of the figure and produce a window that lists all of the files it's about to change
    11) In DS4.5 it should list just the eight morphs, in DS4.6 it will also list Genesis, if your happy with the files it's about to change then click "Accept"
    12) DS will now replace the old JSON files with new DSON files
    13) Once done clear the scene and reload Genesis to check everything has saved correctly

    I didn't get the error message but is there a sample of what the Genesis figure should look like in it's default state?
    dbb

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