skimpify the mcjA3Maillot using this 4K opacity map

mCasualmCasual Posts: 4,607
edited June 2014 in Freebies

https://sites.google.com/site/mcasualsdazscripts4/maillottoswim


the free mcjA3Maillot figure is here https://sites.google.com/site/mcasualsdazscripts2/mcja3


i'm working on a script which will be called mcjTailorChalk

i create primitive planes and spheres

and the script marks the swimsuit texture images

along the lines where the planes and spheres meet the swimsuit

i can then use this to create very precise opacity maps

here's an opacity map i created during my tests

swim4.jpg
960 x 800 - 167K
swim3.jpg
960 x 800 - 178K
swim2.jpg
960 x 800 - 171K
swim1.jpg
960 x 800 - 153K
images.jpg
960 x 720 - 540K
Post edited by mCasual on

Comments

  • mCasualmCasual Posts: 4,607
    edited June 2014

    and a short animation

    mapped.jpg
    512 x 512 - 229K
    ondabeach.gif
    480 x 360 - 2M
    Post edited by mCasual on
  • GlennFGlennF Posts: 141
    edited December 1969

    Looking forward to this script.Will it work on other clothing items?

  • mCasualmCasual Posts: 4,607
    edited June 2014

    GlennF said:
    Looking forward to this script.Will it work on other clothing items?

    on any object or figure or prop -

    but not on subdivided ( subD ) surfaces

    ---

    i implemented the planes

    and the un-rotated un-scaled spheres

    i'll add cylinders ( as tubes )

    and possibly other shapes

    for example, a shape like this

    as long as its not too hard for the script to find intersections between that shape and the dress facets

    facets.jpg
    960 x 720 - 556K
    Post edited by mCasual on
  • GlennFGlennF Posts: 141
    edited December 1969

    Thanks

    Casual said:
    GlennF said:
    Looking forward to this script.Will it work on other clothing items?

    on any object or figure or prop -

    but not on subdivided ( subD ) surfaces

    ---

    i implemented the planes

    and the un-rotated un-scaled spheres

    i'll add cylinders ( as tubes )

    and possibly other shapes

    for example, a shape like this

    as long as its not too hard for the script to find intersections between that shape and the dress facets

  • sjfryer_a638239a69sjfryer_a638239a69 Posts: 19
    edited December 1969

    Very much looking forward to this!

  • GlennFGlennF Posts: 141
    edited December 1969

    Please finish this one.

  • mCasualmCasual Posts: 4,607
    edited July 2014

    some progress in the mcjTaylorsChalk script

    here you see i created a primitive sphere and re-scaled it

    squashed spheres add programming difficulty,

    rotated-squashed spheres will be allowed

    That's in Daz Studio 4.6

    i selected Amy's swimsuit ( mcjA3Maillot )

    then added the sphere to the selection

    i ran the script, it created an image,

    i used paintshop to thicken the lines in that image and applied it to the swimsuit ... perfect !

    ----

    to make it usable for everyone i still have some work to do

    ---

    figure 4 and 5 was made with 4 spgeres and some paintshoping

    ds4tailortestsphere1K.jpg
    1024 x 1024 - 105K
    twothree.jpg
    1200 x 1200 - 524K
    squashball2.jpg
    1200 x 1200 - 214K
    squashball.jpg
    1200 x 1200 - 214K
    ds4tailortestsphere.jpg
    1024 x 1024 - 38K
    Post edited by mCasual on
  • mCasualmCasual Posts: 4,607
    edited December 1969

    the script that was used to create the opacity map discussed in this thread will be released here ---------> http://www.daz3d.com/forums/discussion/44077/

    cutout.jpg
    1600 x 900 - 248K
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