Making alternative uvsets - tutorial

patience55patience55 Posts: 7,006
edited December 1969 in Freebies

Started in a thread over in Hexagon for re-rigging old legacy figures.

To get improved textures without some of the stretch and so forth that the older models may have, one can create a new uvset in D/S4.x.

DA Link

Skinning_Dino_promo.png
738 x 954 - 192K

Comments

  • patience55patience55 Posts: 7,006
    edited December 1969

    While one has to convert the old legacy .cr2 to a triax file ... to then make and save the new uvset(s). Once that is done, the new D/S mat files will also work on the old legacy files.

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