Making alternative uvsets - tutorial
patience55
Posts: 7,006
Started in a thread over in Hexagon for re-rigging old legacy figures.
To get improved textures without some of the stretch and so forth that the older models may have, one can create a new uvset in D/S4.x.
Skinning_Dino_promo.png
738 x 954 - 192K
Comments
While one has to convert the old legacy .cr2 to a triax file ... to then make and save the new uvset(s). Once that is done, the new D/S mat files will also work on the old legacy files.