Animation: Daz to Blender then back to Daz?
Thanks to Diffeomorphic plugin I can export Genesis 8 to Blender, convert the rig to Rigify or MakeHuman then use Blender's much better animation tools to create an animation of that character. I know I can render in Blender, and I do 90% of the time, but for consistency with current projects I'm working on, I'll still need to render a few scenes here and there in Daz again. Does anyone know of a way to get an animated figure or even just the animation data/file of a Genesis 8 figure from Blender back into Daz?
I know its possible with iClone so I assume there's some way Blender can do it being a more powerful and feature rich program (well I hope there is lol). Everything I've tried so far distorts and twists the character in Daz to the point of being useless, any help would be greatly appreciated!
Cheer!