mcjKeyframeEverything script :: Get Version 2 of August 9 , version 1 was baad
here ---> https://sites.google.com/site/mcasualsdazscripts9/mcjkeyframeeverything
so the idea is, you take an existing scene,
you're at frame 17, where you made your last render on August 8 2017
you use my https://sites.google.com/site/mcasualsdazscripts9/mcjunanimatewholescene
script to get rid of all animation keys on everything
then at frames 0, 10, 20, 30, 40 you run this new script
https://sites.google.com/site/mcasualsdazscripts9/mcjkeyframeeverything
and it keyframes everything at each frame
you can now change the pose and lighting and cameras at frames 0, 10, 20, 30, 40
then render those 5 scenes
freeze everythang.jpg
630 x 744 - 107K
Post edited by mCasual on
Comments
see it was written for this scene
though it doesnt freeze the environment settings and the material settings
tho i have a script that freezes materials come to think of it
ooops did you notice, the teapot has two lids
it must mean i was animating this
sorry about this
version 1 was based on another script that deletes all keyframes except the one at the current frame
for some reason, the script which i heavily modified reverted to that old version
it's a very annoying phenomenon wherein, depending on how i exit Daz Studio, it overwrites my script files
i dont even understand when and why it does this
i think it was meant to save the code in the IDE when a crash occurs or something like that
the road to hell is paved with good intentions
Version 3
small error fix
August 10 2020 - Version 3 the script was attempting to re-select the primary selection even if there was no primary selection
there were no dangerous consequences to this occurence
unrelated image ( Miss Korea by Hyori Lee )