Eyelashes from DAZ Gen 8 to Maya
monkeybrush2
Posts: 1
Eyelashes when rendered in Arnold in Maya are solid with no transparency. Can't find setting to get the lashes to render properly. Any ideas? Hair doesn't render properly.
Thanks
Brian
DAZ to Maya.jpg
2000 x 563 - 198K
Comments
It would be more useful if you showed a screenshot of your shader graph.
having same problem here. the eyelashes appear as a solid strip of plane mesh instead of normal furry eyelashes
happens when rendered in arnold. any fix?
That sounds as if they have lost their opacity map, or not applied it to the right property. The default lashes are a couple of planes, top and bottom, with a black map having white, tapered streaks aplied to define the lashes.
thank you. solved i think
Hmm problem might be solved. after importing character click the convert to arnold material in the plugin.
thank you!
thank you