Custom Animation I
![jeronimocollares](https://secure.gravatar.com/avatar/8b2f364ea764030ecc4d9f23b56e44e4?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F8b2f364ea764030ecc4d9f23b56e44e4_100.png)
Ok, i have sucess to export my character - Gen 8 Male - by the bridge to UE. That 'third person...BP' its (too) a blueprint, a 'code' (?), that 'set' any animation manequim, default in unreal, to my character? IF yes...UE4 have some default animation to sell, etc... i can set this animation - default by unreal - in my new char? I need a course of programation :3 i think. Well, just asking if is possible add some animations from another 'projects' from Unreal. :)
Post edited by jeronimocollares on
Comments
You can animate in Daz Studio http://davidvodhanel.com/daz-to-unreal-animations/ (Or Maya or Blender, just need to rename the root bone).
You can also retarget animations from the Epic skeleton http://davidvodhanel.com/daz-to-unreal-retargeting-genesis-8-to-marketplace-animations/
Hi :)
ty very much, apreciate.