Luxus Light Groups with Mesh Lights - Question for Spheric Labs

PulpArtstPulpArtst Posts: 88
edited December 1969 in Technical Help (nuts n bolts)

Regular lights like spot and infinite, when converted to LuxRender lights, have a parameter to join them together in groups. (See attached picture.) I don’t see the option for mesh lights. Is this a parameter which you could add? Perhaps create it through the LuxRender Extra Settings using a script?

This would be very helpful to speed up renderings.

Thanks.

luxrender_group_name.png
311 x 51 - 2K

Comments

  • SzarkSzark Posts: 10,634
    edited December 1969

    For mesh lights the grouping is done in the Surfaces Pane. I assume you know how to set up mesh lights?

  • PulpArtstPulpArtst Posts: 88
    edited December 1969

    I use mesh lights all of the time and this is a screenshot of the surface pane for a mesh light I made on a plane. I don't see LuxRender Group Name. On a spotlight it's right under Light Importance

    LuxRender_Mesh.png
    487 x 500 - 33K
  • SzarkSzark Posts: 10,634
    edited August 2014

    That is strange. What version of Luxus are you using. I am on Version : 1.0.0.5

    See attached

    MeshLightGrouping.jpg
    1680 x 1050 - 385K
    Post edited by Szark on
  • PulpArtstPulpArtst Posts: 88
    edited December 1969

    Problem solved. The file I was using was from an old version of Luxus, when I just recreated the mesh light it fixed the issue. Thanks for the help!

  • SzarkSzark Posts: 10,634
    edited December 1969

    my pleasure JartStar great that you figured it out.

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