quick question about rendering

cyberjymcyberjym Posts: 33
edited December 1969 in Bryce Discussion

Hey there,

I'm trying to render a 3d map i made in bryce, from the top down, and have it match it up with its 2d original drawing.

Ive tried and there seems to be distortion and mismatched areas.

Is there a way to render a top down view without distortion?

Thanks.

Comments

  • GussNemoGussNemo Posts: 1,855
    edited December 1969

    Are you trying to create a 3D map using a terrain or is this a topological view? Could you post an image of what you're trying to do?

  • HoroHoro Posts: 10,639
    edited December 1969

    @cyberjym - have you tried to use camera from top? Another means is to move the camera far away (50,000 BU or more) and set FOV to 1° and Scale to 1000%. Of course, Fog and Haze must be off. You can also try to use an isometric lens. Put an infinite plane between camera and object and make it fully transparent with Refraction 0.

  • cyberjymcyberjym Posts: 33
    edited December 1969

    Yay! the fov and scale tip worked. thanks!

    khaeossteel_143a.jpg
    2000 x 1500 - 3M
  • GussNemoGussNemo Posts: 1,855
    edited December 1969

    @cyberjym: That's really nice. But where's the "X" which marks the site of the treasure? ;-)

  • HoroHoro Posts: 10,639
    edited December 1969

    @cyberjym - great! Glad to hear that you could make it work.

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