Saving morph animation to apply it with dForce Help

V.002V.002 Posts: 4
edited December 2020 in New Users

Hello, so i have a problem, i use the dforce simulation for fitting my cloth corectly on my genesis 8,

wich i do everytime i change a genesis pose because it [messes] up the arragement of the cloth, I make the new pose, use the simulation but the animation saved my genesis from another spot,

so when i simulate my genesis tend to bug morph so im searching a better method to actually simulate cloth on new poses everytime i make a new render,

im was looking in Ani2mate if there was a solution for me like, (in my case) save the morphs and only the Chest and hips morph,

to apply it on my genesis with a different pose to make just the simulation about those 2 proprieties,idk if im express myself correctly lol (not native english sorry lol)

TLDR How can i simulate Dforce cloth on different pose the most effectively

Thanks for your time and have a great day :)

Post edited by Richard Haseltine on

Comments

  • I'm not clear on what is happening. When you say a different spot, do you mean the figure is jumping to a new location during the aniamtion (which should just be a case of removing unwanted keys from the Timeline) or is it thats tarting from the memorised pose is moving the figure out of place (in which case turn that off and make sure that you allow enough time at the beginning of the animation for the dForce item to be in a stable starting state).

  • V.002V.002 Posts: 4

    Looks like it worked, thanks and sorry for the newb question :(

     

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