Drutherson 8 Oswell Endswell

This is my Wellspring Gnome charatcher I'm playing in a table top pathfinder game. I had a lot of fun making him. I started to create this image shortly after the FILAMENT update came out and I rendered it in Iray. Lighting has always been one of my weaknesses in Daz, more so now it seems with filament. For some reason when I would load a sky I couldn't see the model or the enviornment he was resting on. It's as if the very skydom (I assume) became the obstruction. Everything would go black. I had to hide it by click the eyeball. Load in a generic background, then use the basic lighting for the render rather than the skydom. It still came out nice, but I guess I need to learn a bit more about filament and how it interacts with the lighting/skydoms now. Any advice as to why it was behaving this way and what to avoid in the future?

Sincerely,

Jacob

P.S. Any Idea when the Gallery is going to return?

 

oswell.jpg
1780 x 881 - 1M

Comments

  • watchdog79watchdog79 Posts: 1,026

    You may want to try adding some light source to the scene. Some skydomes have a light, some don't. Without a light source, the scene naturally goes dark. You may even add some "auxiliary" light simply to light the scene up for the pre-render view adjustments, then make it invisible and test render the scene. Don't like it? Cancel, go back, make the "auxiliary" light visible again, adjust the scene, hide the light again, press render button again.

    Maybe some portrait lights, or even some natural light source immitating the sun.

    The lights from this set have been my absolute favourites: https://www.daz3d.com/ultimate-grass--meadow-worldbuilder

    I like the potrait lights from this set, as they are easy to use: https://www.daz3d.com/idg-easy-iray-studio-2

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