one of my custom created character i wanna share it with you to see what's your opinions on it
moudahaddad
Posts: 22
i joined daz back in late july and i'm already liking the fact that you have 2 options in it that you can create your own characters with the right morphs or look for a pre made one's.
i'm still new tho and i'm just 18 years old kid so don't judge me, hehe..
it's a bit pain in the ass to rig and mix the morphs you know shape the head/body and etc.. and plus move the model from software to software to modify it a bit but it was worth the time.. :/
Introducing Angela: + A postworked one in photoshop.
IntroducingAngelaMycharacter.png
2000 x 2000 - 4M
IntroducingAngelaMycharacterEdited.png
2000 x 2000 - 4M
Post edited by moudahaddad on
Comments
Great face! She reminds me a bit of Olympia 7 and Ellithia 8, two characters I love. She also reminds me a bit of Maddelirium's work (which is a compliment!)
I'm not a fan of her body. Her right arm is wonky. And there is no balance to her build. It looks like her breasts belong to a more curvy model, her abs belong to someone more athletic, and her arms and ribs belong to someone very skinny. The various parts don't yet harmonise.
@hylas the wonky arm i think that's because i made her more muscular so that the bones of the muscles appeard more, not gonna lie to you tho i really didn't focus on the body that much i just focused on the face you know because that's important, you proabably will like the fit version of her more tho, i really don't know. :/
I like her face too, but not so much the body. (Hylas explained that better than I ever could.) Assuming you just used head morphs and not full body morphs, you can save the head/face as a separate shaping preset (uncheck everything but the head morphs or whatever else you remember using).
Personally, I prefer to save my characters as separate head and body shaping presets. Like you, I focus more on faces, so I have more head presets than body. The only reason I do this is because of clothing fits, sometimes the bodies are too stylized that everything fits badly. I learned this the hard way with a Genesis 1 character. Since the focus is on the face, then as long as the body is similar to what I want, I just go with it. But also, I can focus more on how the face or body looks like when I'm trying to create a shaping preset.
I like her face a lot, but I have to agree with the others here that her breasts are a little on the big side for a character that lean. On the other hand, I think that the "ribs" are probably intercostal muscles, judging by the direction, so they're probably fine on a ripped character like this.