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Yes, my experiences have been pretty much exactly like yours. But something that these detractors, who really seem like they have never interacted with it, seem to be missing is that perhaps AI should not try to "pass as human" but rather be something better. That it doesn't behave like a typical person I know is a feature, not a bug.
Hey guys,
If you have managed to actually import Blender animations into Daz, and could help me do the same it would be great.
What I have done so far:
Imported model in Blender with Difeo.
Animated using Simple Rig.
I baked the animation ( or at least I think I did, with these steps: Object Mode- selected IK rig - Animation - Bake ( Only Selected Bones, Visual Keying ) . Then, in Difeo, Save as Pose.
But, as soon as I do that, my animation is broken in Blender and Daz too. Also, in Daz, I get only 1 frame, not 270 as in Blender ( yes, I set the number of frames to be exported ).
Any help, pls?
https://bitbucket.org/Diffeomorphic/import_daz/issues/1521/