Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
It had a short lifespan because creating clothing for G1 was difficult due to the fact that it had to be made for the androgynous base and still look good with the male and female morphs. The chest area was especially problematic.
Yeah, so they say.
Here's a fresh render of Stalker Girl trying out some G2F clothing. Using the original textures and shape (and hair), except I remade her lips because I don't like the original shape much;)
Is that 3DL or Iray? I've seen some VERY good 3DL stuff that rivals Iray's photorealism lately.
It's the good old 3DL:) Probably made a handful of IRay testrenders since the introduction back in 2015.
That's a rending engine that requires so much effort to get results that I cannot do a hell of a lot with. Its so geard towards hyper realism that even the NPR stuff that's made for it requires a LOT of work to get going. That's why I hope 3DL isn't going away anytime soon. Its so versitile.
When I look at my works, I can only see all the mistakes, so I would very much like to apologise for how crappy it all is. But it's a G1 character :) One of my pathetic attempts to take part in a competition here several years ago.
...and of course it's rendered in 3Delight, but with extra steps (EXR -> tonemapping).
And this is from 2017; one of the last things I rendered "for myself". This time we're dealing with a basic low-range render straight from DS, also it's not artistic lighting but neutral lookdev lights, so it looks as blah as possible. Again, sorry.
The character is supposed to be Geralt of Rivia, the book!canon version. Yeah, those days I thought the CDPR game interpretation was a heresy... little did I know what was to come.
I was actually thinking of rebuilding it on the G8 base, but I'm not sure any sort of book!canon fan art is worth bothering with any more.
The final one is a G2F, one of the DAZ base characters I think. I was using her to test my shaders. So it's also a boring render, lookdev lighting and all.
@Mustakettu85
I remember the first one very well:) She definitely does not look like an "out of the box" character, very cool;) I also remember admiring the specular highlights on the floor and furniture, roughnessmaps I assume, and displacement, or is it normal maps?
What? You're not rendering anymore? That would be a shame indeed. I've been thinking of finally testing your great looking shaders, so be aware, any year now! The skin on the last one you posted looks very nice. GGX BRDF?
Hey thanks :) That's technically supposed to be a "he", like, XY, but since non-humans in my imagination aren't burdened by this whole gender thing, I guess we need a "non-binary" pronoun. Like "them".
I think it was displacement only, base highlight to sim "actual" wood + coat with highlights to sim the varnish. Don't think I used variable roughness. It wouldn't make much sense in this scenario...
If you ever decide to try out my stuff for real, would you please let me know in advance so that I could sync everything properly?
My skin shader uses GGX for area lights but Cook-Torrance for glossy reflection. Wowie and me, we follow very different philosophies and methodologies :)
Hehe, yeah...the strengths of G1:)) One thing I love about them!
Sure, I'll let you know! Been thinking of it off and on ever since I started dabbling around with the pathtracer;)
Ah that's interesting. Yes I can see that!
LOL, Sven Dullah, I love the Covid Blues (F-major).
Mustakettu85, I really like your first render, the lighting, subtle color and the composition.
I have been using Iray most of the the time and it does aggaravate me. I have found a few lighting devices that work for me and use them over and over.
Here are a few genesis using Male-M3dia M3D Men 2 for David morphs. The close-ups have Kimo materials. The hairy guy has Jepe's Project Hairy geoshells.
Nice ones! And tks for the heads up, somehow managed to forget about those morphs, wishlisted:)
Thank you so much!
It's interesting how you're going for a desaturated colour scheme in these renders you've posted. Somehow reminds me of vintage movie audition photos.
Mr Hyde was also a Genesis morph
Male-M3dia's morphs are great. These for David are some of his best. David, I think, is the best of the Genesis Base characters. His ears aren't flat like almost all of the other characters, even recent ones.
Mustakettu85, I like doing retro stuff. I also like strong color but I find it hard to manage skin tones.
FirstBastion, Cool render. I love the filter - it looks like real watercolor.
This is a G2M with Aging Morphs and M4 Stratton texture.
Very nice portrait, love your postwork:)
I was about to do another G1 "out of the box character", (Analeigh for V4/S4 and Genesis, couldn't find it in the store so may have been pulled, but who knows, the store is borked), but as usual one thing led to another. Swapped the G1 basic female for the G3F shape and a tad V7. About 50% Analeigh head used. Tokyo Stroll for G2F top and Devil May for G3F base&bun. The G3 clones are so much better than the G2 ones so I prefer to use G3, generally. The textures are the original Analeigh, though.
Thank you. I only know how to use textures from other generations. How did you you transfer G3 shape to Genesis? I really like her profile (and the render.)
I have the GenX2 add on for G3, and all the other add ons, so can transfer between Gen4 , G1, G2 and G3. I guess most people transfer older generations to G3 but I like to go the other way around;) Now picking up all the G3 morph packs when on heavy sale:)) My G1 morphs list is getting rather extensive by now...
Reminds me of a Canadian actor named Stephen McHattie. Really nice period piece portrait.
Another G1 character I made about a year ago. Think she was based on a V4 shape with some added G1 aging morphs. And IIRC it's a V4 skin that had some nice displacement maps. Also looks like some V4 dress, but y'know, my memory plays tricks with me:)
The Matriarch
Some more Genesis 1 NPR
Nice and clean, well done!
Thanks, FirstBastion.
I didn't know morph transfer could go backwards with GenX2, Sven Dullah. That is pretty cool.
Here are some Genesis aliens made from various morphs and a RawArt's bear for Genesis. I wanted to use Dimension Theory's Skys of Sylvan that I grabbed in Fast Grab a few days ago. I used some Filter Forge filters and Ron's plates.
I made this one a couple yrs ago was working on GF2 posing and FotoSketcher!!
Ohai, I can support this! Let me see what I have...
Here's Belle and Josie 6, out for a walk in a mysterious nightly forest. Please to disregard Josie 7, who's tagging along on the left.
Brodie and Jaden wonder if they're lost.
Victoria 6 and Bree.
Something fishy going on (killer shark for Genesis)
I created an entire feature film with Mill4 , Genesis 1,& Genesis 2.
G3/8 are inferior for character animation.
So amazing finding this thread! So I guess I'm not alone in Loving the Genesis 1 platform? ;)
I was playing around with Genesis from the beginning, collecting, collecting and then collecting more shapes for this incredible technology. I dabbled with transferring my main protagonist characters to Genesis, but was still heavily stuck into their V4/M4 versions.
I finally took the advice from a friend and bought GenX2 and built my main Heroine using Genesis 1, and her male counterpart shortly after, once I discovered how much I enjoyed working with these figures for my animation work - they are So compatible (with minor adjustment) with So Many other generations!
So here, I (Dartanbeck) am the host, introducing my true love (and wife) Rosie 5.
She's wearing a combination of two complete texture sets (V4 Elitie Reby Sky and V4 High Resolution Wet) and Genesis 2 Female shapes: Ysabeau 6, Aiko 6, Keiko 6, Gia 6 and The Girl 6 along with a pile of morphs from the V4 line, while I'm wearing Michael 4's High Resolution maps, Mon Chevalier Hair combined with custom dynamic hair - her hair is entirely dynamic
Both are Genesis 1 Actors
Introducing Rosie 5 - The Support Page (articles)
Over the holidays I took some time to learn Daz Studio due to the new features added in 4.14 and, in the process Genesis 8 - I had a lot of fun and then realized how much time and expense it would be to bring my animation files up to date with Genesis 8... Yikes! So while I'll still be working toward improving my collection for 8 and staying in tune with some of it, I have decided to build a new, less stylized version of Rosie 5 taking more advantage of the Daz Studio technology, since that will also (mostly) work in Carrara as well.
So here's a video I just released last night showing some very preliminary work on Rosie 5.5 - Lip sync, Hair (still very much a work-in-progress) animations and dynamic clothing and soft-body tissues. Um... yeah. Like I said - very much preliminary tests put into a presentation! ;)
Rosie 5.5 - Brodging Technology Page/Article