DAZ Hair to OBJ with Splines
abhilashk.cse_f3ebd9d57d
Posts: 7
I want to export DAZ hair as Obj with splines to be imported in Cinema 4D / Ornatrix so that I can export it as Alembic from Cinema 4D for use in Unreal Engine 4. Any help appreciated.
Comments
If you have Ornatrix, you can use that on transmapped hair using the Hair from Mesh Strips object. dForce hair naturally converts to splines on OBJ export.