Opacity for Michael 8.1 skin shader

Noah LGPNoah LGP Posts: 2,589
edited February 2021 in New Users

Hi,

Cutout parameter isn't available for the skin shader of Michael 8.1, I would like to know if there is another way to apply an alpha mask.

Post edited by Noah LGP on

Comments

  • ElliandraElliandra Posts: 558
    edited February 2021

    Hi there!
    I double checked with a few people to confirm there is no cutout opacity or transparency for the PBRSkin shader as it's meant for actual skin. If you want to apply transparency/alpha/opacity you'll need to use the Iray Uber shader system wink
    Hope this helps!
    Elli

    Post edited by Elliandra on
  • Noah LGPNoah LGP Posts: 2,589
    edited February 2021

    Then I will use LIE in order to merge the layers and apply a mask to the maps on the top. 

    Geoshell can't be used with this shader when there is transparency.

    Post edited by Noah LGP on
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