How do you create a high-resolution, transparent, reflective sphere in DAZ Studio?
CA415
Posts: 165
In Poser Pro 2014, I can create a transparent, reflective sphere (soap bubble) in a couple of mouse clicks.
In DAZ Studio, it is completely non-intuitive.
Can anyone help me create a simple, high-resolution sphere (like a soap bubble) with reflection characteristics in DAZ Studio?
Thanks.
Comments
As a quick test I made just three changes to the default settings for a sphere primitive - turned off Multiply Specular through opacity, turned the opacity down, and turned reflection strength up. Adding a Fresnel effect or other refinements would require using another shader, but the basics at least are quick.
Yes, now I understand the process in DAZ Studio.
I really appreciate your help.
Thanks.