Rotate camera around object function?
Dafa
Posts: 97
Is there a function that locks onto an object so that the camera can rotate around it using the Transform Rotate Properties, basically the same functionality to "Aim (RMB)"?
One approach I was thinking was to just create a empty object parented inside the object and have the camera parented inside the empty object and use the DzNode::getXRotControl() (for example) to rotate the object. I feel like there is a better approach than this, if there is, will you be kind enough to share?
Thanks guys!
Comments
If you want to do this via script, you can use or modify this:
https://www.daz3d.com/forums/discussion/85971/a-script-to-orbit-camera-around-a-point
Thanks Praxis, I'll take a look at it!