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@Dartanbeck
Yes getting the DS-Carrara Aniblock-NLA pipeline flowing would be helpful to content developers.
I have aniblock importer now. Still, so far it seems more efficient to leave the aniblocks as they are and load to make NLAs on the fly if and when I need to. Because, NLA clips don't get a visual thumbnail, just names, and we can't audition them by mouse hovering. Need to drag load clip, sequencer, select anim group, drag load clip, play, to know what it is. If you pick the wrong one, repeat. Very tedious.
A more full-on Animate plugin in Carrara won't hurt. Apparently that was proposed by DAZ dev but somehow didn't happen...
Alternatively, make Carrara NLA even better. C9, or 3rd party hack/plugin.
As is Genesis-based animators still need DS for many reasons, TriAx weight fixing, UV swapping on figures...morph making, and basic Genesis posing. Posing in Carrara is still pretty primitive compared to DS, even with Fenric's hacks. Genesis can't use Fenric's Pose plugin so no mirroring.
I'm now back to DS to make pose presets and pose controls. Kinda odd.
To make up for Carrara's posing defiencies...we have...Puppeteer poses (can't see because no thumbnail)...and NLA poses (also no thumbnail).
Carrara vets may not notice the difference, but for most new comers - mostly used to interactive viewport feedback, working in Carrara = working BLIND.
It's the opposite of WYSIWYG. More like... WYGMBOMBNWYG.
Translation... what you guess may or may not be what you get! :D LOL
Anyway...
Puppeteer is currently under-used in Carrara due to half-implementation. To be truly embraced by vets and noobs it needs to become more whole like its DS original:
-NAME-ABLE Layer Tabs
-right click to add graphical thumbnails per dot
-larger document, undockable panel, links to Shaders and Lights
Hoping that some devs pass by here and take notice... :)
That is VERY interesting. I went scouting for info but can't find any, forums drown in the noise of "Optitex sucks" (it does lol). Where who what DS dynamic cloth plugin alternative? Thanks...
Mmoir's Mystic Gorge comes to mind...I have that and I don't think there's a DS version of it. It's chock-a-block full of trees. Correct me if I am wrong, though, about the DS (am on my way out and didn't check the store).
You can sell on Renderosity... I often go there FIRST. They have a Car category as well as the others. I think that scene is brilliant and very realistic. And it's a real landmark...very faithful to the real image of it. That takes talent, Tim.
Keep on designing and building!
Cheers :kiss: SileneUK
Thanks Dartanbeck. In another hat, I'm a writer, so I'm well used to the submission-rejection-change-resubmit cycle. They do say any sale you make is just a rejection that went wrong!
I don't really want to have the model completely devoid of context, so even "just the tower" needs to have a base to sit on (removable of course, so you can put the tower into your own landscapes). I think maybe where I've been going wrong is having the tower in the middle of the base. But maybe it doesn't need all that detail at the back... (plus there's a whole bunch of rocky outcrop etc landscapes in the store I could probably use in promos)
Anyhow, I've got a novel to finish first, but I will get back to it!
Thanks Silene. :-) I picked up Mystic Gorge in the March sale, but I haven't had a chance to play with it yet. I didn't realise Rendo had a Car category - it's not listed in their Departments panel. I've always associated them with Poser stuff (which works quite nicely in Carrara, I know!)
Thanks Silene. :-) I picked up Mystic Gorge in the March sale, but I haven't had a chance to play with it yet. I didn't realise Rendo had a Car category - it's not listed in their Departments panel. I've always associated them with Poser stuff (which works quite nicely in Carrara, I know!)
Just type' Carrara' into the search slot... they could do with more content!
http://www.renderosity.com/mod/bcs/?search=carrara&expression=product_name
What is the genre of your novel???
@Mythmaker - my apologies, only just saw your question.
Cheers
Thanks, I see it. There's not a lot, but some of it does look interesting.
The novel's dystopian/post apocalyptic, but in a very British way. Think Survivors meets Robin Hood... It's third in a series. If you search Amazon for Tim Arnot, you can find my earlier books. (the folly tower is one of the locations from the first novel!)
Thanks, I see it. There's not a lot, but some of it does look interesting.
The novel's dystopian/post apocalyptic, but in a very British way. Think Survivors meets Robin Hood... It's third in a series. If you search Amazon for Tim Arnot, you can find my earlier books. (the folly tower is one of the locations from the first novel!)
Had a look, cool! You should put your books in your sig line.
Erm... sorry I use Trainline. I can't see the machine without another layer of ready-readers stuck on my head and can't deal with the ticket window queues.
:) Silene
You can pick up Trainline tickets from the machines too ;-) (wrote that bit of code myself, lol) Actually - he says, steering it back on topic - those machines are probably a bit like Carrara: I doubt they've changed a line of code since I left the company 8 years ago!
I tent to be a little reluctant mentioning stuff like that in my sig, since some forums get quite upset about advertising. It's the Englishness, you know! But my books do tend to crop up in my renders - on a bookshelf, or the table, or an actor is reading one...
Hm, does the backward compatibility mean 'yet another proprietary format-locked dynamic clothing solution'? That it still won't be a conforming-dynamic hybrid that every content makers can make stuff for?
But the more options for Daz3D users the merrier. Poor Daz3D users, been drooling at Poser flapping full body dresses for like a decade! And I thought I was a patient one!
Back to wrapping my head around Cloth Deformer...
Hopefully "more open" means users will be able to make their own - something which was promised when Optitex was first introduced to Studio, but was never implemented.