Xiao Mei Promo Hair

mpearcempearce Posts: 14

I'm looking at the attached promo image for Xiao Mei, and I can't figure out the hair. I had looked all over, and decided it was OOT's Maria Hair for V4. Indeed, the top, and particularly the front hairline looks spot on. However, I tried it, and it doesn't look the same. The hair showing in the promo image is shorter, and has a little twist at the ends that make the tips come to sort of a point. Does anyone have a better idea of what hair this promo image was made with?

07-fwsa-xiao-mei-daz3d.jpg
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Comments

  • mpearcempearce Posts: 14
    edited November 2014

    Here is a quick render of Xiao Mei with OOT Maria Hair, so you can see the difference.

    Xiao_Mei_with_Maria_Hair_BG2.jpg
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    Post edited by mpearce on
  • mpearcempearce Posts: 14
    edited December 1969

    Okay, I'm looking over the product description again, and I see a bunch of morphs listed, including for making the hair shorter and giving it more volume. However, these aren't showing up as parameters for the hair. So evidently, my problem is figuring out how to access and use morphs from what is an old Poser format hair figure.

    MariaHairParameters.png
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  • bytescapesbytescapes Posts: 1,841
    edited December 1969

    You probably used Autofit to apply the hair to Xiao Mei (because the hair is for V4, and Xiao Mei is a Genesis 2-based figure). According to DAZ's notes about using Gen 4 content with Genesis, autofit does not transfer the morphs. That might explain why the morphs you want have disappeared.

    One workaround suggested in the notes is to simply parent the hair to the figure's head, rather than auto-fitting.

  • jestmartjestmart Posts: 4,449
    edited November 2014

    Morphs do get transferred now they are just hidden so you must have Show Hidden checked.

    Edit: See thread linked below, poster has good tip for using Auto-Fit with hair.

    http://www.daz3d.com/forums/discussion/49204/

    Post edited by jestmart on
  • mpearcempearce Posts: 14
    edited December 1969

    Thank you. And the notes for the hair talk about differences when only parenting. But here comes the dumb question: How do I do that? I know generally how to parent an item to another, but how do I load them item without it being fit to the character? And then how do I fit it? Maybe there's a tutorial about this, but I haven't found it.

  • mpearcempearce Posts: 14
    edited December 1969

    jestmart said:
    Morphs do get transferred now they are just hidden so you must have Show Hidden checked.

    Yes! It took me a minute to find that option, but there are all the morphs! Thanks, folks!

  • mpearcempearce Posts: 14
    edited December 1969

    Thanks everyone for the good advice! I had to parent the hair and manually fit it, rather than use autofit, to eliminate the creases described in the linked thread. The hidden morphs took care of the styling :)

    Xiao_Mei_with_Maria_Hair_BG3.jpg
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  • Tramp GraphicsTramp Graphics Posts: 2,411
    edited December 1969

    angusm said:
    You probably used Autofit to apply the hair to Xiao Mei (because the hair is for V4, and Xiao Mei is a Genesis 2-based figure). According to DAZ's notes about using Gen 4 content with Genesis, autofit does not transfer the morphs. That might explain why the morphs you want have disappeared.

    One workaround suggested in the notes is to simply parent the hair to the figure's head, rather than auto-fitting.

    As has been mentioned by Jestmart, As of 4.5 Morphs do now transfer with autofit. This is one of the many improvements made since 4.0 was originally released. As for the creases, that can often be fixed with adding a smoothing modifier to it.
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